RE: Civ 5
August 12, 2014 at 8:06 pm
(This post was last modified: August 12, 2014 at 8:08 pm by Jackalope.)
(August 12, 2014 at 8:01 pm)Napoléon Wrote:(August 12, 2014 at 7:55 pm)Cthulhu Dreaming Wrote: I usually build a few workers early in the game and put them on auto-improve, and perhaps add some when I discover oil and uranium (as both are crucial to my strategy). I rarely find the need to micromanage them.
Pretty much every guide I've seen tells you not to put them on auto-manage. I always like selecting what improvements to make myself, I'm not sure whether the auto-manage makes the correct decisions. Sometimes you'll get a hill tile and it might be more beneficial to build a mine rather than a field. Also, I like to have control over my roads. I've seen some pretty horrendous roads get built in other people's games.
I think if you just put them on auto-manage you're probably completely ignoring what they're actually doing, and tile improvements can have a big impact on how quickly you civ grows or produces shit.
I have no doubt you're right. I just don't care to micromanage them, and *so far* the results have been good enough to at least not be a hindrance. It's probably something I'm going to have to do if I want to succeed at the harder difficulties.
As far as online guides go, I've read some pretty questionable crap in them - like for instance, I read in one that the author thought that submarines were useless on offense.
:blink:
Yeah, right.