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Violent games don't cut it
#21
RE: Violent games don't cut it
I awno, I just like to turn into a werewolf and kill (and eat) everything I find for two hours to a nice playlist
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#22
RE: Violent games don't cut it
(August 12, 2015 at 2:47 am)robvalue Wrote: The most important thing to me is whether the game is fun or not, which comes down to the core design. I lost interest in FPS games a long time ago due to them all being essentially extremely similar.

I love me some violence, I really do. But I don't want to just shoot mindless AI soldiers who all walk around a corner after seeing 20 of their mates die the exact same way.

QFT

Although you have to admit, it was pretty hilarious in the first Half-Life lol
"Every luxury has a deep price. Every indulgence, a cosmic cost. Each fiber of pleasure you experience causes equivalent pain somewhere else. This is the first law of emodynamics [sic]. Joy can be neither created nor destroyed. The balance of happiness is constant.

Fact: Every time you eat a bite of cake, someone gets horsewhipped.

Facter: Every time two people kiss, an orphanage collapses.

Factest: Every time a baby is born, an innocent animal is severely mocked for its physical appearance. Don't be a pleasure hog. Your every smile is a dagger. Happiness is murder.

Vote "yes" on Proposition 1321. Think of some kids. Some kids."
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#23
RE: Violent games don't cut it
There are very few games that attract me, mainly because they are all aimed at a male audience. But I do prefer first person shooters because they keep my reactions sharp. I prefer co-operative games though. I have a few on-line friends that I always play with in Borderlands. I love the humour of that game. I also played Left 4 Dead 2 a lot but got sick of all the idiots on there. They ruined the game. But if you can find people that aren't arseholes then it's fantastic. I've also played Counter Strike since 2001. There's only one server that I go on. Everyone has known each other there for years. I normally rack up well over a thousand hours on games. They are an efficient way to relax in the evenings.
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#24
RE: Violent games don't cut it
I don't have the patience for FPS.

Too annoying to focus that much on a game.

The only game I found truly appealing I still play after years, an MMO/RPG, Forsaken World.
"Never trust a fox. Looks like a dog, behaves like a cat."
~ Erin Hunter
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#25
RE: Violent games don't cut it
I heard Anita Sarkeesian talking how because women are portrayed like whores in some game will drive gamers to treat and think of the same for women in real world, but I think that's just opportunistic stupidity. Because firstly men aren't portrayed any better - you know running around with chainsaws and cutting people - she never comments how gamers will think of men? Because it's stupid notion from the start. Maybe if someone was living in the basement and the only notion of reality they had was from violent videogames could you perhaps expect person to behave like that, but in reality those games are just violent sexual fantasies worlds in which people sometime dwell to release some steam, because not so long ago we had much more violent lives of hunting, killing people and watching brutal sports. And certainly among competitive adolescents it's much better to compete in violent games then in violent reality.
If you think of problematic children then those probably fall into those that don't have money for videogame hardware and go around streets yelling and other mess. That's why I think video game consoles should be handed to kids for free, especially in cities where there are much less playing grounds.

I don't play VGs anymore because I don't have patience or interest, but when I played I like those bloody games probably more like "Duke Nukem" or "Jungle Strike" because they were more fun and adventurous.
teachings of the Bible are so muddled and self-contradictory that it was possible for Christians to happily burn heretics alive for five long centuries. It was even possible for the most venerated patriarchs of the Church, like St. Augustine and St. Thomas Aquinas, to conclude that heretics should be tortured (Augustine) or killed outright (Aquinas). Martin Luther and John Calvin advocated the wholesale murder of heretics, apostates, Jews, and witches. - Sam Harris, "Letter To A Christian Nation"
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#26
RE: Violent games don't cut it
Anita and people like her have no clue what they are talking about. There's never been any evidence to back up all this scapegoating.
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#27
RE: Violent games don't cut it
(August 11, 2015 at 8:03 pm)ComradeMeow Wrote:
(August 11, 2015 at 7:55 pm)abaris Wrote: No problem with gratuitous violence or sex. Not in itself but given the right context. I just played Fallout New Vegas for a few hours and I love it to pick out enemies from afar. Though I have a mod installed that keeps severed limbs to a minimum. Not because I'm offended by it, but because it's ridiculous to make a head explode with a 22.

It's not real life and in games I'm as badass as they come.

I just started Fallout NV last week and I am enjoying it. I am not a stickler about violence, I just want to play a game the way I want to. I am not an aggressive person and don't like aggressive games. My favorite games I have played have been all the Splintercell games except for convictions, Hitman series, Elder Scrolls, Final Fantasy and GTA. I like freedom and don't like being pressured to slaughter enemies because that is the only thing you can do.

FYI I finished Splintercell: Blacklist with the most perfect scores so I didn't harm a single soldier or guard except for the mandatory kills. Talk about pacifist

I like violence in games, but weirdly enough if there's an achievement for not killing people and doing things to avoid even being seen, I will always go for them. Like Dishonored, where you could go around and kill everyone and create zombie people, I completed the game without killing anyone or being seen by anyone, just for the skill and satisfaction. I find games much more rewarding when you have to sit back and figure out a pattern, even if the enemies are horrible psychopaths that murder people, I'll still not kill them if there's an achievement for not killing them.
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#28
RE: Violent games don't cut it
Yeah, I love stealth games! I really enjoyed Dishonored too. I did the same thing, I did the whole game without killing anyone or being seen. And I did a playthrough where I killed absolutely everyone I possibly could. What a game! I normally don't like first person games very much, or Bethesda games, but that one really did something special.
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#29
RE: Violent games don't cut it
You guys should play Hitman
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#30
RE: Violent games don't cut it
I love hitman too! The latest one was a mixed bag, it was great in a lot of ways, but only about half the levels were really much fun to replay. They are apparently working on a new one, going "back to its roots". In other words, pretending the last game didn't happen.
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