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"Violent video games provide positive reinforcement to elicit violence in Life"
#1
"Violent video games provide positive reinforcement to elicit violence in Life"
Title says it all.

There's been recent debates about violence in video games encouraging people to be as violent in life. As we all know, it is during the adolescent years of children that they "copy" others and learn from visual stimuli, this can make them especially prone to learning and practicing the content they see on media but thankfully companies have ratings for video games based on content and It's appropriateness for different age groups, although unfortunately many parents fail to properly enforce this.


So what is your opinion? Should violence be banned from video games based on the argument that they encourage violence in Life or not? Why?
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#2
RE: "Violent video games provide positive reinforcement to elicit violence in Lif...
(November 26, 2016 at 8:36 am)pool the great Wrote: Title says it all.

There's been recent debates about violence in video games encouraging people to be as violent in life. As we all know, it is during the adolescent years of children that they "copy" others and learn from visual stimuli, this can make them especially prone to learning and practicing the content they see on media but thankfully companies have ratings for video games based on content and It's appropriateness for different age groups, although unfortunately many parents fail to properly enforce this.


So what is your opinion? Should violence be banned from video games based on the argument that they encourage violence in Life or not? Why?

They said the same about books, films, tv and now games. Violent people will be violent peaceful people will be peaceful.



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#3
RE: "Violent video games provide positive reinforcement to elicit violence in Lif...
No.

Because anyone who seriously thinks that games can turn people into psychos are fucking idiots, and shouldn't be in a position of power to ban anything.
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#4
RE: "Violent video games provide positive reinforcement to elicit violence in Life"
This headline has been spread around like wildfire for decades now. So far nothing has come of it. I'm more than happy to continue rolling my eyes at it.
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#5
RE: "Violent video games provide positive reinforcement to elicit violence in Life"
What's even more bizarre is that criminals could use this as an excuse.

"It wasn't me! It was all those video games that made me do it!".
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#6
RE: "Violent video games provide positive reinforcement to elicit violence in Lif...
(November 26, 2016 at 9:24 am)pool the great Wrote: What's even more bizarre is that criminals could use this as an excuse.

"It wasn't me! It was all those video games that made me do it!".

Uh-huh, and the idiots who want to ban violent games will eat that up.

Because....*drum roll*

They are idiots.
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#7
RE: "Violent video games provide positive reinforcement to elicit violence in Lif...
I watched an awful lot of Bugs Bunny cartoons when I was a kid. To this date, I've never dropped an anvil on anyone.

Boru
‘But it does me no injury for my neighbour to say there are twenty gods or no gods. It neither picks my pocket nor breaks my leg.’ - Thomas Jefferson
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#8
RE: "Violent video games provide positive reinforcement to elicit violence in Life"
So, if researchers do actual studies on actual people with actual games and it turns out in real life people playing those games are actually LESS violent as adults, will we REQUIRE all children to play those games ????????
 The granting of a pardon is an imputation of guilt, and the acceptance a confession of it. 




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#9
RE: "Violent video games provide positive reinforcement to elicit violence in Life"
Nope. (Competent) studies have not concluded such a thing. Of course kids copy things, that's up to their parents to address.
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#10
RE: "Violent video games provide positive reinforcement to elicit violence in Lif...
Most people can differentiate between imagination and reality. They know that shooting someone in a videogame and shooting someone in real life is different. We also know that the most popular book in America is extremely violent at times, yet it isn't banned.

Plus the whole point of the ESRB rating is to seperate game like Legend of Zelda from Grand Theft Auto.

Finally, when has completely banning something ever worked for the better? Didn't alcohol prohibition and the drug war teach us anything?
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