(September 4, 2012 at 2:58 pm)Napoléon Wrote:(September 4, 2012 at 2:48 pm)Cthulhu Dreaming Wrote: Considering the PC requirements, I'm surprised they got it to work as well as they did.
I understand the processing is different on the ps3. I understand it works a different way, but I refuse to accept that dawnguard won't work on ps3. The whole of skyrim works on ps3. They managed that fine. How can one more questline and a bit more of the map really push the ps3 beyond its boundaries.
That's a damn good question, really - and one I don't have an adequate answer for. I can only speculate that it is either to do with some new mechanics introduced, or there are some incremental resource requirements introduced that don't allow some tasks to be offloaded to aux processors that previously could be. Beyond that, I couldn't really say.