(December 14, 2018 at 6:24 pm)BrianSoddingBoru4 Wrote:(December 14, 2018 at 6:16 pm)T0 Th3 M4X Wrote: You don't have to let the lion give you anything. If you do, you're missing the point. That's the difference between the "hunter" and the "hunted." The "hunted" thinks like you.
Think like a "hunter" and you'll realize that the lion(s) have to sleep, you'll know how to cover your scent, you'll know how to draw it to the trap when you are ready. You assume too much of the lion. It's not out looking for prey all day. It's hunts when it's optimal so it has a distinct advantage. You do the same. You hunt it so that you have a distinct advantage instead.
End of Story
Yeah, not really the 'end of story'.
Could you explain why Ogg would make all the preparations to go out and hunt lions, a pack animal notorious for being heavy in the teeth, claws, and poor disposition departments, when it would be so much easier to snare unsuspecting herbivores? You know, dig a pitfall, let the animal trap itself, and then drop rocks on it til it stops wiggling.
Boru
Multiple reasons, but the big one would be because those carnivores will eat the herbivores that you want to eat. You'll have to control the population. If not the population of carnivores will steadily increase, and the herbivores rapidly decrease, then you might really have problems then. You could become the new food source by default or those carnivores might see you as disrupting their territory and become aggressive as to try to protect themselves.
"Easier" isn't always what's best.