(September 14, 2012 at 12:27 pm)Napoléon Wrote:(September 14, 2012 at 7:47 am)Jaysyn Wrote: Yeah they did. Granted, that is a lot easier to do with procedural generation than by hand
Yeah, did you actually take the time to go anywhere in those games? I'd hardly call them maps haha, they were completely generic and generated.
Never actually played them, just read about them. I did hear that their "gameworlds" were somewhat bare though.
I know I've played a few games that used a mix of pre-made & procedurally generated content and were well done, but the only one I can think of off the top of my head is Space Rangers: Reboot.
"How is it that a lame man does not annoy us while a lame mind does? Because a lame man recognizes that we are walking straight, while a lame mind says that it is we who are limping." - Pascal