RE: Detecting design or intent in nature
January 22, 2015 at 9:37 pm
(This post was last modified: January 22, 2015 at 9:41 pm by Heywood.)
(January 22, 2015 at 9:30 pm)Rhythm Wrote: I was hoping we'd come back to chinese whispers. That's an example of information loss. Let me take a moment to bask in this super serious claim though.
-"The argument for the existence of god by means of parlor games"-.
No intellect is required for information loss to occur - in fact, it occurs more readily in the absence of intellect.
The spider sim is out, procedural gens don't require intellect -even for their implementation.
Tribes are an example of biological evolution - which you've said is out.
Automobiles don't evolve. That's out. (really?...this one is fucking sad btw)
The specialization of doctors....lol.....no...no somebody has to link me that one because it sounds fucking -rich-.
Lets examine automobiles and see if it has the elements of an evolutionary system:
Replication: Yes, automobiles are replicated on an assembly line.
Heritable traits: The basic design is carried over from year to year.
Change: The designers implement new changes every year.
Selection: Sales performance determines which features or cars continue to be produced.
So yes, automobiles have evolved in a system implemented by intellects.
Do I need to spoon feed you how doctor specialties evolve? Regarding the game Chinese Whispers, sometime new information is created so your claim it is just an example of information lost is ludicrous. Evolutionary systems sometime discard information. That is why you no longer have a tail.