I thought it would be fun to share what everyone feels is the most overrated game they've played. That one game that didn't just not live up to the hype, but was actively disappointing. The game you hate that everyone else, inexplicably, loves.
For me, it's The Last Of Us.
I played it a month or two after it came out, and everyone I knew was raving about it. "OMG, the story!" So, being a person that loves a good story, I was intrigued.
The game sucks outright. It's just bad. The voice acting is brilliant, but everything else? Terrible.
First, the story. It's just a cliche ridden, trope ridden, boring slog. The second you start the game and it's clear that Joel's daughter will die, you know how his and Elly's character arcs will go. And since that's the meat of the story, it's very disappointing to see it happen almost by rote. The rest of the story is also largely paint-by-numbers. Joel's partner getting infected. The other family - the two brothers - who don't make it. Joel's brother who found his purpose in the midst of the apocalypse. The crazy rednecks who want Elly. The non-choice at the end. It's like they had a series of check boxes to tick off. And none of it is handled very interestingly. Not if you've been exposed to post-apocalyptic fiction before the game.
The gameplay was also atrocious. Standard 3rd person action marred by a crappy camera. The rooms aren't very challenging, and the breakup of environmental puzzle -> combat -> story sequence becomes tired early on. Spores = zombies makes sense in the story, but dulls the sense of danger, because when there aren't any spores you're generally safe (the same could be said for locked doors). There's no sense of urgency or impending doom. No surprises, and no scares, which, for a zombie game, is really unforgivable. You just plod through the rock-paper-scissors design, lurching from one season to the next.
Ultimately it follows the same flawed path as the Uncharted games. More story than gameplay, with neither being entertaining.
For me, it's The Last Of Us.
I played it a month or two after it came out, and everyone I knew was raving about it. "OMG, the story!" So, being a person that loves a good story, I was intrigued.
The game sucks outright. It's just bad. The voice acting is brilliant, but everything else? Terrible.
First, the story. It's just a cliche ridden, trope ridden, boring slog. The second you start the game and it's clear that Joel's daughter will die, you know how his and Elly's character arcs will go. And since that's the meat of the story, it's very disappointing to see it happen almost by rote. The rest of the story is also largely paint-by-numbers. Joel's partner getting infected. The other family - the two brothers - who don't make it. Joel's brother who found his purpose in the midst of the apocalypse. The crazy rednecks who want Elly. The non-choice at the end. It's like they had a series of check boxes to tick off. And none of it is handled very interestingly. Not if you've been exposed to post-apocalyptic fiction before the game.
The gameplay was also atrocious. Standard 3rd person action marred by a crappy camera. The rooms aren't very challenging, and the breakup of environmental puzzle -> combat -> story sequence becomes tired early on. Spores = zombies makes sense in the story, but dulls the sense of danger, because when there aren't any spores you're generally safe (the same could be said for locked doors). There's no sense of urgency or impending doom. No surprises, and no scares, which, for a zombie game, is really unforgivable. You just plod through the rock-paper-scissors design, lurching from one season to the next.
Ultimately it follows the same flawed path as the Uncharted games. More story than gameplay, with neither being entertaining.
"I was thirsty for everything, but blood wasn't my style" - Live, "Voodoo Lady"