Our server costs ~$56 per month to run. Please consider donating or becoming a Patron to help keep the site running. Help us gain new members by following us on Twitter and liking our page on Facebook!
Current time: May 8, 2024, 8:28 pm

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
This is what make you S.P.E.C.I.A.L.
RE: This is what make you S.P.E.C.I.A.L.
The only time I would ever bother with power armor is if I happen to run I to a fight that I can't handle at my current level/difficulty and I don't feel like waiting.

That's happened zero times so far, excepting the deathclaw encounter in Concord at whatever level I was at the time.

I didn't really care for power armor in Fallout 3 either, except that I did use the winterized T-51 armor from Operation Anchorage. There's little reason not to in that case.
Reply
RE: This is what make you S.P.E.C.I.A.L.
What difficulty are you playing on, CD? I've found a few situations on Hard and Very Hard that I had to run from and wait to level up to take on. One of the early Brotherhood missions has you chasing a lost patrol through an infestation of super mutants, and they absolutely raped me until I leveled up quite a bit and got some better weapons.

But I haven't really used the power armor, either. I've only used it for the glowing sea mission, so I could have the radiation protection.
Even if the open windows of science at first make us shiver after the cozy indoor warmth of traditional humanizing myths, in the end the fresh air brings vigor, and the great spaces have a splendor of their own - Bertrand Russell
Reply
RE: This is what make you S.P.E.C.I.A.L.
So! Mirelurk Queens do spawn at my bar in Murkwater. 

Water baron simulator is what I've been playing. Game's still at nuclear option. Don't know if I want to finish it or wait for dlc. Being a water baron is keeping me amused. 

Ballistic weave > Power Armor. Plus I hates the PA HUD.
Reply
RE: This is what make you S.P.E.C.I.A.L.
(December 18, 2015 at 10:19 am)Faith No More Wrote: What difficulty are you playing on, CD?  I've found a few situations on Hard and Very Hard that I had to run from and wait to level up to take on.  One of the early Brotherhood missions has you chasing a lost patrol through an infestation of super mutants, and they absolutely raped me until I leveled up quite a bit and got some better weapons.

But I haven't really used the power armor, either.  I've only used it for the glowing sea mission, so I could have the radiation protection.

Normal. I tend to start games at the default and adjust up or down if things are too easy or too hard.
Reply
RE: This is what make you S.P.E.C.I.A.L.
(December 18, 2015 at 10:19 am)Faith No More Wrote: But I haven't really used the power armor, either.  I've only used it for the glowing sea mission, so I could have the radiation protection.

The Glowing sea is overrated as far as radiation goes. At this point, you should be swimming in RadX and RadAway. RadX lasts for quite some time and radiation never went over 2.
[Image: Bumper+Sticker+-+Asheville+-+Praise+Dog3.JPG]
Reply
RE: This is what make you S.P.E.C.I.A.L.
(December 18, 2015 at 10:19 am)Faith No More Wrote: What difficulty are you playing on, CD?  I've found a few situations on Hard and Very Hard that I had to run from and wait to level up to take on.  One of the early Brotherhood missions has you chasing a lost patrol through an infestation of super mutants, and they absolutely raped me until I leveled up quite a bit and got some better weapons.

Yeah, me too.  I think a couple of the missions are designed that way to make you keep the story line more or less in order, maybe?
Reply
RE: This is what make you S.P.E.C.I.A.L.
(December 18, 2015 at 7:49 pm)bennyboy Wrote: Yeah, me too.  I think a couple of the missions are designed that way to make you keep the story line more or less in order, maybe?

I'm not sure, but I think outside of standard locations, the game is levelling enemies. I had a curious incident, where a band of 5 or 6 supermutant legendary overlords attacked one of my most unimportant settlements. It doesn't even have it's own food production, since it's that tiny and only offers enough space for a shack with a few beds and a few defenses. I was at level 50 at that time, but it still was hard work, since they all came with miniguns and some other nasties like Molotovs by the numbers.
[Image: Bumper+Sticker+-+Asheville+-+Praise+Dog3.JPG]
Reply
RE: This is what make you S.P.E.C.I.A.L.
(December 18, 2015 at 7:55 pm)abaris Wrote:
(December 18, 2015 at 7:49 pm)bennyboy Wrote: Yeah, me too.  I think a couple of the missions are designed that way to make you keep the story line more or less in order, maybe?

I'm not sure, but I think outside of standard locations, the game is levelling enemies. I had a curious incident, where a band of 5 or 6 supermutant legendary overlords attacked one of my most unimportant settlements. It doesn't even have it's own food production, since it's that tiny and only offers enough space for a shack with a few beds and a few defenses. I was at level 50 at that time, but it still was hard work, since they all came with miniguns and some other nasties like Molotovs by the numbers.

That happened to me at Nordhagen Beach.

The first time I fast travelled there I was nuked by a suicider within .5 a second. I geeked out on Buffout and psycho and Jet and it still took me like 45 minutes worth of replays to kill them all. Lots of mines were laid.
"There remain four irreducible objections to religious faith: that it wholly misrepresents the origins of man and the cosmos, that because of this original error it manages to combine the maximum servility with the maximum of solipsism, that it is both the result and the cause of dangerous sexual repression, and that it is ultimately grounded on wish-thinking." ~Christopher Hitchens, god is not Great

PM me your email address to join the Slack chat! I'll give you a taco(or five) if you join! --->There's an app and everything!<---
Reply
RE: This is what make you S.P.E.C.I.A.L.
(December 18, 2015 at 7:55 pm)abaris Wrote:
(December 18, 2015 at 7:49 pm)bennyboy Wrote: Yeah, me too.  I think a couple of the missions are designed that way to make you keep the story line more or less in order, maybe?

I'm not sure, but I think outside of standard locations, the game is levelling enemies. I had a curious incident, where a band of 5 or 6 supermutant legendary overlords attacked one of my most unimportant settlements. It doesn't even have it's own food production, since it's that tiny and only offers enough space for a shack with a few beds and a few defenses. I was at level 50 at that time, but it still was hard work, since they all came with miniguns and some other nasties like Molotovs by the numbers.

That's the thing I hated about Skyrim, Fallrim3 and now Fallrim4.  Leveling enemies for NO game-sensible reason is just pointless.  Why level if everything you fight is always the same level as you?
Reply
RE: This is what make you S.P.E.C.I.A.L.
It worked for Diablo II.
Reply





Users browsing this thread: 1 Guest(s)