(September 18, 2015 at 9:48 am)abaris Wrote: Oblivion also wasn't top notch at release, as was Fallout 3. Also, in a general sense, Bethesda games do shine - but they shine brightest once the modding community has taken over. In fact, I can't really remember to have played a vanilla Bethesda game. And I bought them all two or three months after release or, when hard copies weren't all the rage anymore, on steam specials.
I don't remember noticing anything wrong with Oblivion and Fallout 3, but I may have tended to overlook that kind of thing more back then. I've also pretty much been exclusively a console peasant since about 2007, and even for those last few years, I really didn't play much on the PC. So, I never really got into any of the mods. That's part of the reason, however, that I'm so excited about Fallout 4, because they're bringing mod support to the consoles.
One of the main reasons I'm not too concerned about the quality of this game at launch has been Bethesda's whole approach to this game. They're making a highly anticipated sequel, and they chose to buck the trend of hyping a game 2-3 years before it will be ready. They even flat-out denied the existence of this game up until six months before they planned to release it, which means they weren't using up a bunch of resources creating demos and such. That's enough for me to get it at launch, but I refuse to pre-order games anymore.
Even if the open windows of science at first make us shiver after the cozy indoor warmth of traditional humanizing myths, in the end the fresh air brings vigor, and the great spaces have a splendor of their own - Bertrand Russell