(December 18, 2015 at 7:55 pm)abaris Wrote:(December 18, 2015 at 7:49 pm)bennyboy Wrote: Yeah, me too. I think a couple of the missions are designed that way to make you keep the story line more or less in order, maybe?
I'm not sure, but I think outside of standard locations, the game is levelling enemies. I had a curious incident, where a band of 5 or 6 supermutant legendary overlords attacked one of my most unimportant settlements. It doesn't even have it's own food production, since it's that tiny and only offers enough space for a shack with a few beds and a few defenses. I was at level 50 at that time, but it still was hard work, since they all came with miniguns and some other nasties like Molotovs by the numbers.
That's the thing I hated about Skyrim, Fallrim3 and now Fallrim4. Leveling enemies for NO game-sensible reason is just pointless. Why level if everything you fight is always the same level as you?