For most of my programming life I've always released software using the shareware model. That is, try it for 30 days or so and if you like it then you can buy it.
However, with this project I'm wondering if a different approach is required.
So, if you were releasing a new piece of software across the interweb, what option would you take?
However, with this project I'm wondering if a different approach is required.
So, if you were releasing a new piece of software across the interweb, what option would you take?