RE: How to make a game
March 24, 2014 at 9:14 am
(This post was last modified: March 24, 2014 at 9:33 am by Manowar.)
(March 10, 2014 at 9:41 pm)The_Thinking_Theist Wrote: Hey people, time to leech from a community I barely contribute to besides lurking and the occasional thumbs up!
So I have a good idea for a PC game. Simply put, I simply have no idea where to start making it. Something tells me my Python Pygame module won't be enough. I need some platform/engine that's 3d and can handle event triggers and such (functions and arguments for the object oriented people out there).
That leads me to the next problem. I only know Python, the cmd commands (.bat files and the like) and a funny visual basic msgbox prank.
How can I do this?
Blender is open source so it gets better with updated versions, but if you are a gamer then Blender is the best choice, it has a built in game engine that works like a wysiwyg, no programming required, in realitme. If you need to extend it you can add some scripts as well, If you discover something in the game you don't like, just stop the game engine, edit your 3-D world and restart. This way you can drastically cut down your development time! When you are finished with your game or sim you can compile with the Blender interface. It supports skeletal animation as well. Check out the thread here on my virtual fish.
http://atheistforums.org/thread-24569.html
manowar