(July 7, 2010 at 4:05 pm)Jaysyn Wrote:(July 5, 2010 at 11:22 am)Rob Wrote: My contribution lies in the back end. I worked on timing, threading, state managing, input and the like.
Ok, you remade Liero from scratch? Why?
You quote the part where I say I had nothing to do with the design shortly before asking about the design? great plan.
In any case the answer is quite simple: We had no 3D artists, we liked worms, we liked castle crashers.
Therefore we made a game that was 2D, like worms and like castle crashers.
Hoi Zaeme.