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The end of a long years work
#5
RE: The end of a long years work
(July 7, 2010 at 4:05 pm)Jaysyn Wrote:
(July 5, 2010 at 11:22 am)Rob Wrote: My contribution lies in the back end. I worked on timing, threading, state managing, input and the like.

Ok, you remade Liero from scratch? Why?

You quote the part where I say I had nothing to do with the design shortly before asking about the design? great plan.

In any case the answer is quite simple: We had no 3D artists, we liked worms, we liked castle crashers.
Therefore we made a game that was 2D, like worms and like castle crashers.
Hoi Zaeme.
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Messages In This Thread
The end of a long years work - by Rob - July 5, 2010 at 11:22 am
RE: The end of a long years work - by Tiberius - July 5, 2010 at 3:12 pm
RE: The end of a long years work - by downbeatplumb - July 5, 2010 at 3:14 pm
RE: The end of a long years work - by Jaysyn - July 7, 2010 at 4:05 pm
RE: The end of a long years work - by Rob - July 7, 2010 at 11:02 pm
RE: The end of a long years work - by Jaysyn - July 8, 2010 at 9:32 am
RE: The end of a long years work - by Rob - July 30, 2010 at 10:45 pm
RE: The end of a long years work - by theVOID - July 7, 2010 at 11:22 pm

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