From my programming days, I remember true randomness being difficult to come by. The random number generator calls would create a sequence of numbers random to themselves, but given a certain "seed" the sequence would repeat. It was pseudo-randomness.
I suppose you could extract randomness from white noise. Even then, if you used the same white noise sample, the sequence would repeat. Maybe there are more sophisticated approaches than when I was coding.
But that being said, I do think all games of chance are rigged in the sense the House controls the odds. After that, with enough players, what other rigging needs to be done? You set the odds to payout 30 cents on the dollar (or really anything in your favor) and get a nice fat income stream over time.
Playing the lottery is like burning money without the satisfaction of seeing the money burn.
I suppose you could extract randomness from white noise. Even then, if you used the same white noise sample, the sequence would repeat. Maybe there are more sophisticated approaches than when I was coding.
But that being said, I do think all games of chance are rigged in the sense the House controls the odds. After that, with enough players, what other rigging needs to be done? You set the odds to payout 30 cents on the dollar (or really anything in your favor) and get a nice fat income stream over time.
Playing the lottery is like burning money without the satisfaction of seeing the money burn.