RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
April 20, 2015 at 4:28 pm
(April 20, 2015 at 4:20 pm)Alex K Wrote: In any case, one goal of the religion should be that it is designed to make its followers maximally immune to deconversion. I'm reminded of the properties of priests and units in Age of Empires.
I like this idea. There could be some scale that measured the potency of the religion, the more potent it is, the less likely it is to lose followers by deconversion.
There could be skills used to attempt deconversion of another religion's followers, like Handing Out Flyers or Missionary Work or something.