(October 13, 2017 at 2:48 am)Hammy Wrote: My favorite game ever, age of empires 2, uses an ELO system with multiple players (up to 8 players). I don't know how the hell it does it and I myself have also been looking online for a system that applies for something more complex than 1 on 1 games like chess.
Try looking into LoL and DOTA 2 rating systems maybe as they may be pretty complex and you can maybe make a couple of changes to that to find the method you're looking for.
Yeah, I've definitely thought about LoL specifically since I play it a lot.
I feel there's a specific method for non-zero sum games, like a specific constant or an added sub-function or something. I feel I can ALMOST figure it out myself, but the light just hasn't come on yet.
I don't think the games you are mentioning are a problem to rate, because they are still a zero-sum game.
I'm tempted just to ignore the multi-choice effect and see how the numbers settle, but I'm worried there's a systemic issue that I'm just not smart enough to realize.