RE: KSP Anyone?
April 21, 2015 at 10:49 am
(This post was last modified: April 21, 2015 at 11:10 am by The Grand Nudger.)
Shouldn't be long before 1.0 comes out, then native multiplayer is on the dev schedule. We could have a damn fine program with 3 or 4 pilots. Espercially when it comes to eva construction and docking.
Warp Drive...eh? I'd love the craft file..I need a warp drive....I launched her this morning for a shakedown around the moon /w just a single lander attached. If all is well, I'll bring her back, refuel - send up another lander and a couple of Rangers.
The Ranger, and an IVA view (all of those panels and buttons are functional - IVA Dev mod integration). I'm running Raster Prop, KAS, Distant Planets...and alot of visual upgrades I generally diable for play but bring up for screens. I suppose I outta start linking better qual screenies to these boards.
-Now all of that is pretty, and it's fun to play with..but this little guy here is the unsung hero of my program. If I've made a dollar or a sci point..he's had a hand in it. You just sit him on top of a lifter and stage that can get you from a to b and bobs your uncle..tech tree unlocked in no time.
-I know..simple....simple......but simple works. I still use a Saturn clone for all of my lifting needs. Some designs just work, no changes required..lol (even put the endurance up /w one.....despite it being able to reach orbit as a single stage-just too costly on the fuel).
Dyre..my man! Should be able to get a coop going even if we go unmodded. Could use my gdrive to host a shared gamesave. Just need to determine what we want the project to be, break it up into stages, decided which of us does what..that sort of thing. You wouldn't happen to have TS (or any other voip client) would you?
(obvs non of that Interstellar stuff about is unmodded - just wanted to get a good mod up there next to my stock shuttle. Trying to trick people into buying the game and all that. Those landers have a little box robot copilot named Scott - humor set to 65%, of course...lol)
Warp Drive...eh? I'd love the craft file..I need a warp drive....I launched her this morning for a shakedown around the moon /w just a single lander attached. If all is well, I'll bring her back, refuel - send up another lander and a couple of Rangers.
The Ranger, and an IVA view (all of those panels and buttons are functional - IVA Dev mod integration). I'm running Raster Prop, KAS, Distant Planets...and alot of visual upgrades I generally diable for play but bring up for screens. I suppose I outta start linking better qual screenies to these boards.
-Now all of that is pretty, and it's fun to play with..but this little guy here is the unsung hero of my program. If I've made a dollar or a sci point..he's had a hand in it. You just sit him on top of a lifter and stage that can get you from a to b and bobs your uncle..tech tree unlocked in no time.
-I know..simple....simple......but simple works. I still use a Saturn clone for all of my lifting needs. Some designs just work, no changes required..lol (even put the endurance up /w one.....despite it being able to reach orbit as a single stage-just too costly on the fuel).
Dyre..my man! Should be able to get a coop going even if we go unmodded. Could use my gdrive to host a shared gamesave. Just need to determine what we want the project to be, break it up into stages, decided which of us does what..that sort of thing. You wouldn't happen to have TS (or any other voip client) would you?
(obvs non of that Interstellar stuff about is unmodded - just wanted to get a good mod up there next to my stock shuttle. Trying to trick people into buying the game and all that. Those landers have a little box robot copilot named Scott - humor set to 65%, of course...lol)
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