RE: Anyone into Android programming?
August 9, 2015 at 4:47 pm
(This post was last modified: August 9, 2015 at 4:50 pm by bennyboy.)
(August 9, 2015 at 4:31 pm)pool Wrote: I like to have total control.I prefer writing things from scratch so that i can know every nook and corner of my code and mend it to my will. :evil:
Anyhow,it wouldn't hurt to try and use something like Unity!
A whole game engine will probably take a single person longer than you have-- because by the time you get all your technologies (asset readers, physics systems, etc.) ready, then you will be a couple of versions of Android behind the curve. Even professional games these days use 3rd-party assets. The main difference to me is that some of them are paid (possibly very expensive) and some, like Unity, are free.
Imagine writing a game. Now, imagine you want to make an iPhone version, and Android version and a Windows version. Now weep.
That being said, I think we should split this thread and make a Unity thread. I could also make a Java for Android thread if anyone's interested in things like making calls to Android functions from within a webpage, or in how to use FTP to upload files to your homepage or anything like that.