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Violent games don't cut it
#41
RE: Violent games don't cut it
(August 12, 2015 at 8:43 am)Pandæmonium Wrote: To be fair if I was confronted with Caesar's Legion in RL I'd probably run away screaming, like a little girl. Then fire a nuke cannon into them, and continue to run.

But in real life I don't shoulder a Lee Enfield with scope and I don't have any stimpacks on me either. And I can't reload, if things got a bit too much to handle.
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#42
RE: Violent games don't cut it
(August 12, 2015 at 8:43 am)Pandæmonium Wrote: To be fair if I was confronted with Caesar's Legion in RL I'd probably run away screaming, like a little girl. Then fire a nuke cannon into them, and continue to run.

I went through and killed a bunch of CL in one area without knowing their base would be part of a later quest. It made me feel pretty bad ass when one of the NCR people noted how ironic it was that particular CL was destroyed by a woman.
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#43
RE: Violent games don't cut it
I will always be an FPS fan, even if the genre peters out entirely. Historically, it's a genre that has been groundbreaking, including the first 3D rendered game and the term "Deathmatch." It's true that its major players like COD and Battlefied are tarnishing the genre by pumping out games every year, but there are still decent ones out there. Plus, the new Doom and the new Rainbow Six look to shake things up a bit. My main draw to FPS's, though, is the PvP. I don't even touch COD or Battlefield's campaigns.

I prefer all my games with the first person perspective. Fallout and Elder Scrolls are some of my favorite games of all time, and I also loved Dishonored. I actually took the non-violent path, too. I killed a few people on the way, though. I'm not a very patient person.
Even if the open windows of science at first make us shiver after the cozy indoor warmth of traditional humanizing myths, in the end the fresh air brings vigor, and the great spaces have a splendor of their own - Bertrand Russell
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#44
RE: Violent games don't cut it
(August 12, 2015 at 8:47 am)abaris Wrote:
(August 12, 2015 at 8:43 am)Pandæmonium Wrote: To be fair if I was confronted with Caesar's Legion in RL I'd probably run away screaming, like a little girl. Then fire a nuke cannon into them, and continue to run.

But in real life I don't shoulder a Lee Enfield with scope and I don't have any stimpacks on me either. And I can't reload, if things got a  bit too much to handle.

It's ok, there'd be plenty of spare guns around with ammo and all perfectly usable, so it'd be cool.
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#45
RE: Violent games don't cut it
Just Cause bitches!!

Seriously though,they have a multiplayer and everything.It's fun like anything
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#46
RE: Violent games don't cut it
Anything that appeals to our animal instincts is likely to feel disgusting if you get into it too deeply. Sex-- for sure. Food, whatever. It's all pretty disgusting when it's too over-the-top.
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#47
RE: Violent games don't cut it
I'm of the "if you don't like it, don't play it, get over it" mentality.

I'm not a fan of FPS to be honest, not so much because of the violence but just because I think they're fucking boring. Same with Fifa games. If I ask someone "what games do you play" and the bitch reply "COD and Fifa"...

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Such basic tastes. Each to their own though, I'm not gonna be a bitch about it and be like "I hate COD so it has to be made to suit my tastes" no.

And for the petty whiners who talk about "oh they're too violent, it's making children naughty!" yes that's why the game is fucking rated 18, let's grow a brain and let's use it. Parents, let your children play these things at your own discretion, that big fat un-missable red 18 on the cover is there for a reason. And don't blame your bad parenting on games either, if your kid doesn't know beating people up is a dick thing to do, yes that reflects badly on you as a parent for not teaching them otherwise, not on the games they play.
"Adulthood is like looking both ways before you cross the road, and then getting hit by an airplane"  - sarcasm_only

"Ironically like the nativist far-Right, which despises multiculturalism, but benefits from its ideas of difference to scapegoat the other and to promote its own white identity politics; these postmodernists, leftists, feminists and liberals also use multiculturalism, to side with the oppressor, by demanding respect and tolerance for oppression characterised as 'difference', no matter how intolerable."
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#48
RE: Violent games don't cut it
(August 12, 2015 at 4:04 pm)Yeauxleaux Wrote: I'm not a fan of FPS to be honest, not so much because of the violence but just because I think they're fucking boring. Same with Fifa games. If I ask someone "what games do you play" and the bitch reply "COD and Fifa"...

And look who's producing them. The fastfood chains of game publishing. Pay full for some refurbished rehash of last years product and make sure you fork out again for microtransactions. If you're a gamer it's actually a perfect microcosmos of what happens when bean counting suits are at the helm of any given company and not people, who actually care about what they're producing and customer relationship.

Both companies actually produced solid games some 15 years ago. There was a time when I bought EA games blindly. Now I'd rather go blind than touch anything coming from EA.
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#49
RE: Violent games don't cut it
(August 12, 2015 at 4:04 pm)Yeauxleaux Wrote: I'm not a fan of FPS to be honest, not so much because of the violence but just because I think they're fucking boring. Same with Fifa games. If I ask someone "what games do you play" and the bitch reply "COD and Fifa"...




Such basic tastes. Each to their own though, I'm not gonna be a bitch about it and be like "I hate COD so it has to be made to suit my tastes" no.

Lol. God, you guys make me feel old when you talk about FPS's and bland taste. There was a time when FPS's were cutting edge and were responsible for a lot of innovations in gaming. They were a true hardcore gamer's genre back before Halo watered down the format to appeal to a mass audience.
Even if the open windows of science at first make us shiver after the cozy indoor warmth of traditional humanizing myths, in the end the fresh air brings vigor, and the great spaces have a splendor of their own - Bertrand Russell
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#50
RE: Violent games don't cut it
(August 12, 2015 at 5:26 pm)Faith No More Wrote:
(August 12, 2015 at 4:04 pm)Yeauxleaux Wrote: I'm not a fan of FPS to be honest, not so much because of the violence but just because I think they're fucking boring. Same with Fifa games. If I ask someone "what games do you play" and the bitch reply "COD and Fifa"...




Such basic tastes. Each to their own though, I'm not gonna be a bitch about it and be like "I hate COD so it has to be made to suit my tastes" no.

Lol.  God, you guys make me feel old when you talk about FPS's and bland taste.  There was a time when FPS's were cutting edge and were responsible for a lot of innovations in gaming.  They were a true hardcore gamer's genre back before Halo watered down the format to appeal to a mass audience.

No shit. I remember when MP in FPS wasn't even a thing.
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