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Body confidence campaigners try to redesign video game women
#9
RE: Body confidence campaigners try to redesign video game women
^Exactly

Part of the reason Lara Croft had such large breasts in the early Tomb Raider games was because the graphics were really bad and they wanted to make it obvious she was supposed to be a woman. I can't see how it was about sexual gratification if I'm honest, she was just pixels, she never looked realistic enough to be sexually appealing at least until it got to Tomb Raider Legend anyway.

A lot of female characters in recent games actually have been going down a more realistic route anyway. If you look at Lara Croft in the last Tomb Raider, her figure was still athletic (which makes sense, she's an athletic character) but more realistically proportioned and practically dressed, and the same goes for the females in the Uncharted series and the females in The Last of Us. Hell, the main female character in The Last of Us was a teenage girl who obviously wasn't going to be sexually objectified, outside Japan anyway. I think it's a broad sweeping statement to accuse the entire gaming industry of perpetuating body consciousness.
"Adulthood is like looking both ways before you cross the road, and then getting hit by an airplane"  - sarcasm_only

"Ironically like the nativist far-Right, which despises multiculturalism, but benefits from its ideas of difference to scapegoat the other and to promote its own white identity politics; these postmodernists, leftists, feminists and liberals also use multiculturalism, to side with the oppressor, by demanding respect and tolerance for oppression characterised as 'difference', no matter how intolerable."
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RE: Body confidence campaigners try to redesign video game women - by Regina - July 24, 2015 at 3:15 pm

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