I couldn't watch the Flash video on the home page because I'm on the PS4 browser, but I was able to watch the video on the about page. Yikes.
It has some serious flaws:
Characters and objects cast shadows sometimes, other times not at all.
Characters seem to hover over the ground.
The bug guy slides into position very obviously.
An overreliance of camera panning.
A complete lack of knowledge of anatomy judging by how the characters move.
Low res background objects and textures. I'm talking late 90's, PlayStation 1 textures.
It needs to go back in the oven at least another year, with you spending a legit 8 hours a day on it. Presumably, that's your best work since it's on the site. It simply won't cut it. College students in animation programs output far superior work than that on a regular basis, and the general public is used to a minimum quality of CG given its ubiquity in movies and children's cartoons.
Like Iroscato, I work on websites. I'm primarily a programmer, but I often have to work on the design aspect as well. I agree with their assessment - the site looks horrible. More than that, the entire endeavor looks cheap. Boring sans-serif font, inexplicable dark rainbow gradient background, images to books that aren't links to Amazon where people can buy them, and a main 'logo' that looks like it took about 20 seconds to slap together, and you couldn't even bother to center the guy in it.
And you expect people to pay money to bail you out of your inability to pace your ambition with your skill level? Not gonna happen.
I'm not trying to be mean, I'm really not, but you need to realize that this whole thing looks to be the children's book version of Phoenix Games, hastily produced, unlicensed knockoffs of poor quality. I know that's not what you intend for it to be but that's how it's coming across at the moment, and perception is reality when it comes to things like this.
Like I said, the whole project needs a ton more work and polishing. A ton.
Good luck.
It has some serious flaws:
Characters and objects cast shadows sometimes, other times not at all.
Characters seem to hover over the ground.
The bug guy slides into position very obviously.
An overreliance of camera panning.
A complete lack of knowledge of anatomy judging by how the characters move.
Low res background objects and textures. I'm talking late 90's, PlayStation 1 textures.
It needs to go back in the oven at least another year, with you spending a legit 8 hours a day on it. Presumably, that's your best work since it's on the site. It simply won't cut it. College students in animation programs output far superior work than that on a regular basis, and the general public is used to a minimum quality of CG given its ubiquity in movies and children's cartoons.
Like Iroscato, I work on websites. I'm primarily a programmer, but I often have to work on the design aspect as well. I agree with their assessment - the site looks horrible. More than that, the entire endeavor looks cheap. Boring sans-serif font, inexplicable dark rainbow gradient background, images to books that aren't links to Amazon where people can buy them, and a main 'logo' that looks like it took about 20 seconds to slap together, and you couldn't even bother to center the guy in it.
And you expect people to pay money to bail you out of your inability to pace your ambition with your skill level? Not gonna happen.
I'm not trying to be mean, I'm really not, but you need to realize that this whole thing looks to be the children's book version of Phoenix Games, hastily produced, unlicensed knockoffs of poor quality. I know that's not what you intend for it to be but that's how it's coming across at the moment, and perception is reality when it comes to things like this.
Like I said, the whole project needs a ton more work and polishing. A ton.
Good luck.
"I was thirsty for everything, but blood wasn't my style" - Live, "Voodoo Lady"