RE: Help me with my new website!
January 16, 2018 at 8:03 pm
(This post was last modified: January 16, 2018 at 8:05 pm by bennyboy.)
(January 15, 2018 at 3:33 pm)FlatAssembler Wrote: Maybe. But what appears to matter far more is the language you use and the frameworks you use to build apps. I've spent years and years studying C++, and the most flashy thing I could make was a tetrahedron that casts a shadow and can be rotated around its axis using the arrows on keyboard using the OpenGL framework. So pathetic. And, after just a few weeks of learning JavaScript and SVG, I was able to make a Pacman game playable on smartphones.
I've made workable games using DirectX in c++ and using .NET wrappers, using the Unreal engine, and using Unity, and even using pure text in an MS-DOS prompt. If you want a game that can be deployed easily to multiple platforms, then in my opinion Unity is the best way to go. No disrespect to your Pacman game, but while it's a great programming exercise, there are not people in the world who are going to spend more time playing it than those of us willing to do it to report to you whether it works. SVG is not even in the top 20 list of platforms worth making games on.
That doesn't mean your time spent is wasted. SVG is a very useful technology, and definitely has its uses in web sites: my own homepage has an animated SVG logo. But if you really want to make games, get Unity. It's free, there are a gazillion tutorials for it, and you can have a working demo game up and running on your phone in a couple of hours.