(November 24, 2018 at 11:35 am)bennyboy Wrote: I think one of the absolute best things about programming for the web is that some dude with a pretty basic computer can still have a chance to write the next killer app. But if you are trying to support 10 year-old technologies, then there's very little chance of ever moving forward, right?
And it's not just the web any longer. Both Unity and Unreal are free. There's a shit ton of games on Steam that were made by individuals (or small teams) that have done incredibly well. Example: Stardew Valley was made by a single guy. It's one of the most popular, award-winning games in recent years (with another sales boost recently because it was ported to the Switch). Owlboy was made by a small (like, somewhere around 10 people) team. The list goes on.
This is the best era ever to be a developer in. Between all the free tools for web, game, and mobile programming, reasonably priced IDEs (the years of spending thousands of $$ every year for something like a Visual Studio license are over... my PHP IDE and separate database tools cost a little over $100/year combined), and a global audience that has easy access to some form of device, there's really no reason to limit yourself.
The real question is, who do you want to write code for? You have a literal world of choices.
"I was thirsty for everything, but blood wasn't my style" - Live, "Voodoo Lady"