(July 14, 2014 at 7:40 am)Napoléon Wrote:(July 13, 2014 at 11:58 pm)jots Wrote: Btw, are we discussing vanilla Civ 5, or is it with expansions G&K or BNW?
For future reference it would be good to either include this in thread title or state it in the OP, since some of the game mechanics differ between the versions.
As for map seeds, there is a "save map" option. It's under Menu-Save game-Save map.
I didn't know that expansions would differ the gameplay that much, I'm only using the vanilla version. In fact, I didn't even plan on buying the game or playing it, but a friend of mine gifted it to me on Steam, so I thought, why the fuck not. Are there any expansions you recommend, or any DLC for that matter?
What about mods too?
Also, with the Earth map, is it actually exactly like Earth, or is it quite a bit different to what the actual layout of continents is like on Earth? Does it also affect where your civ starts? Like for instance France starts in a 'european' continent while if you have another civ like the Aztecs they'd start on the other side of the world?
These questions are for everyone
IMO there is a HUGE difference betweem base Civ 5 and G&K + BNW (minor changes between the two). Particularly that the expansions reintroduce VERY successfully religion as well as updated creating real culture wins. The expansions really really improve on a great game, IMO. Civ 5 is an unreal game but the expansions make it a legendary game, IMO. I'd really recommend the expansion packs.
With an earth map you get a similiar type map but civ placement is and always has been random. So you get civ's starting anywhere (doesn't matter if it's an "old world" civ like France or "new world" civ like Aztec). IIRC though on the Earth map starts ALL civs in "old world" (europe/africa/asia) leaving Australia and the Americas open for expansion (some city states starting there though).
“Religion was invented when the first con man met the first fool.”
― Mark Twain
― Mark Twain