(July 14, 2014 at 3:35 pm)Cthulhu Dreaming Wrote: *Some* naval units are. Privateers and destroyers both have perks just for attacking cities, and as long as you pummel them into submission first, have little difficulty taking cities. Buffed privateers/destroyers are *awesome* for taking cities - but keep them out of range until you're ready to issue the coup de grace.
I usually just have them around to help with any incoming ships/in range troops. I don't like risking them being damaged by cities. They seem to take forever to repair.
I don't think I've had the chance to use privateers against cities yet. I had two in my last game but they were badly damaged fighting some insane build up of barbarians. I'll give them a go next time.