RE: Witcher franchise...
April 23, 2015 at 6:16 pm
(This post was last modified: April 23, 2015 at 6:18 pm by bennyboy.)
(April 23, 2015 at 4:20 pm)SnakeOilWarrior Wrote:Elder Scrolls died with Oblivion, IMO, when they made scaling mobs.(April 23, 2015 at 4:02 pm)abaris Wrote: The Witcher franchise is supposed to be one of the best out there. Not my cup of tea because of the premade protagonist, but according to many reviews I read, it's good and deep as far as story goes.I enjoyed Skyrim, haven't played Oblivion (yet) but find the Elder Scrolls games lacking in story depth and their consequential gaming decisions is really poor. After replaying several times, I wind up with most, if not all, the late storyline elements available with little consequence. I really like the idea of consequential gaming decisions and that's a large part of what's drawing me to Witcher III, but it's been so lacking in most games claiming to implement it that I'm a little gun shy of dropping another $50-70 to play a good, but not great game that is, again, lacking the one detail that would truly take RPG gaming to the next level.
If you liked Skyrim and Oblivion I'm not so sure if it gets to you, since in my book they're rather shallow sandboxes.
It seems to me that most of the gaming industry has bought into the eye-candy over content mentality. Give me a great game and the aesthetics won't matter as much. Give me the same old tired shit, re-branded, and even if the graphics are LOTR motion capture quality, I won't be playing your game for long.
1) Go to beginner area. Carefully kill all mobs.
2) Go back to beginner area. Kill mobs matched to your level, sell their glass armour.
3) Go back to beginner area again. Kill mobs matched to your new level again, sell their even more expensive armour.
What fucking bullshit that is. I didn't max out my character's level to have an ongoing challenge. I maxed it out to become godlike, so I can go back and lay waste to those low-level mobs in an act of unforgiving revenge.