You can also design in 3d and make the game 2d so that rotations are handled in 3d but presented as 2d. What that means is that you don't have to have a bunch of sprites, you can just have a 3d object that actually rotates. The 3d engine will handle all the light sourcing and even sound proximity to your character. Unity is free too, so you can monkey around with it for none dollars.
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Current time: July 18, 2025, 10:38 pm
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Anyone into Android programming?
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