RE: Anyone into Android programming?
July 3, 2015 at 6:54 pm
(This post was last modified: July 3, 2015 at 6:55 pm by bennyboy.)
(July 3, 2015 at 2:35 pm)emjay Wrote:(June 28, 2015 at 11:24 pm)bennyboy Wrote: That's great! Note that I really do have shite laptops at work (like about $500 or less), and Unity really does work fine on them. Not sure, but think they are i3 or even Core Duo computers.
Just to let you know I got my new laptop, have Unity installed, and have started on the first tutorial. The whole thing looks incredible - I'm so glad you put me onto it because I think it will become an obsessionI think it's really gonna work for me because it looks like you can build up your projects iteratively and see the results as you go - much more so than you can with traditional programming - so less discouragement and more opportunity to use your imagination because it's almost like working backwards from the graphics to the code... almost like Minecraft for programmers.
I'm glad you like it.

Yeah, you could complete an entire game with nothing but one-liner code bits (move here, change that text, go to the next level, etc.): pretty much you just have to tell your game what to do when colliders crash: play a sound, increase a counter, restart the level, whatever.
If you look at my little mini-game there, it was about 10% C# scripting and 90% learning how the "Animation" control works.