(February 23, 2012 at 4:00 pm)MrSkeptic Wrote: I loved the first Elder Scrolls games (Morrowwind in particular), but felt the later ones were just dumbed down loads. Big arrows pointing to where you need to go, instant fast travelling etc. But my biggest complaint was the whole idea of levelled loot! It completely negated the point of exploring! You know what's in every dungeon, every cave simply by checking your characters level. Level 1 and you find iron/steel weapons etc, level 50 and its exactly the same but ebony or deadric gear. You never found anything unique or special like in Fallout say.
I agree. The idea of levelling enemies for certain places makes sense to me, but doing it everywhere and levelling loot also is ridiculous.
As for fast travelling, I think it was handled best in Morrowind. Although you couldn't just open up a map and click to wherever, you did still have options if you wanted to go somewhere fast. Silt striders and mages transportation was fucking cool! Not only was it there if you wanted to use it, yet limited in some respect, but it most importantly made sense relative to the game world. That's the most important factor to me. Especially if I want to get immersed in the world. Nothing breaks that immersion more than a loading screen and then woop, suddenly you're where you want to be.
Oblivion and Skyrim just didn't give me the same buzz of exploration like Morrowind did, for this very reason.
Quote:Anyway, can't wait for ME3, loved the first two, I class them as some of my favourite games. Huge sci-fi fan! where Mass Effect shines over others is the storyline, its like starring in your very own movie!
You have Bioware to thank for that, they truly are a superb company. Check out Knights of the Old Republic if you haven't already.
I hope I can get work experience with them when I have to do my placement. Probably pissing in the wind but a guy's gotta hope.