Not much at the moment, kind of burnt out from playing Astroneer for several hours a day for the last few weeks, so on the lookout for something new. Trains were great but at the end of the day they were only a means to an end, and that remains the biggest problem with this game - a lack of ends in the end game, hence why there are so many YouTube videos 'what to do if you're bored in Astroneer'. So yeah, while you're coming up through the game there's plenty to do - and it's thoroughly addicting as the last few weeks of replaying from scratch attest to - but once you reach the end game there's really nowhere much to go beyond whatever goals you set yourself, and they dry up pretty quick because ultimately the only gameplay loop here is resourcing for the sake of building better machines/processes/automations for resourcing.
So yeah, I'd still highly recommend the game to people, as at least a shortish term game to play over a few weeks, and maybe dip into every now and then afterwards, but as a long term game it just has some fundamental longevity issues... a lack of end game content... that hold it back.
So yeah, I'd still highly recommend the game to people, as at least a shortish term game to play over a few weeks, and maybe dip into every now and then afterwards, but as a long term game it just has some fundamental longevity issues... a lack of end game content... that hold it back.