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Violent games don't cut it
#61
RE: Violent games don't cut it
(August 13, 2015 at 2:33 am)Lemonvariable72 Wrote:
(August 11, 2015 at 7:14 pm)ComradeMeow Wrote: For the record I am 21 and am not promoting any Sarkeesian ideology or feminism here. 

I have enjoyed video games for a long time and until recent years have not been able to stand them that much. What I loved about games were their entertainment value and their illusion of being in another world. All of that has become erased thanks to FPS games and the increase in creating sensational pseudo militaristic shooters. 
The genres I mist enjoyed growing up were stealth games and of course I am an avid Metal Gear Solid and Tenchu fan. I liked the games for their difficulty and sense of choice they provided. Now video games are about pitting the player against swarms of enemies and killing as many as possible, giving him the sense of being a "badass" or "hero." This shtick is entirely annoying and also boring as it does not make me enjoy the game since their is no immersion or point of interest. 
I do not connect to killing people or taking lives. I prefer to solve things in the best solution possible, I enjoy challenges and a sense of choice. I guess this is why RPGs have the biggest allure to me over any genre of game. 

How do you guys feel about excessive violence ruining games? Or do you enjoy it as many others do?

For me it has almost killed my gaming interest.

Honestly? I think your just not looking for games you like. There is more variety now then ever. And if you think they're getting more violent, well go play doom.

Well I pretty much am. I can find a handful of games I enjoy but they are in such low quantity. It has less to do with me and more to do with the bigger attitude of games and their content. 
Right now I am enjoying Skyrim, Fallout New Vegas, Stalker and Death to Spies and Neverwinter nights.
Ut supra, ita inferius
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#62
RE: Violent games don't cut it
(August 13, 2015 at 11:51 am)Ashground Wrote: You might enjoy Deus Ex: Human Revolution, one of my favorite games. It is an FPS/RPG and has a very interesting story, it's set in 2027 and it's all about the morality of cybernetic enhancement on Humans. You might find it especially enjoyable because - excluding the boss battles - you don't have to kill anyone. It's all about choice. Also, I believe there is a patch which allows you to win the boss battles without killing them either. You can play the whole game stealthily if you want.

I feel so unmotivated to play that game because it got corrupted and I lost my save right before the last stage. Just ruined it for me and this has happened to me a few times with video games and for some reason it is very off putting
Also my issue is not with violence in video games in entirety. It is the fact that so many games and especially triple A games have every element of the game catered for violence. Just imagine a Call of Duty campaign mission where not a single Michael Bay'esque moment occurs. I guess this is why COD 4's All Ghillied Up mission was so memorable.
Ut supra, ita inferius
[Image: 0c112e9da4d42c24a073c335a3e38de1_zpsezmp...g~original]
Uƚ ƨuqɿɒ, iƚɒ inʇɘɿiuƨ
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#63
RE: Violent games don't cut it
(August 13, 2015 at 9:03 pm)ComradeMeow Wrote:
(August 13, 2015 at 2:33 am)Lemonvariable72 Wrote: Honestly? I think your just not looking for games you like. There is more variety now then ever. And if you think they're getting more violent, well go play doom.

Well I pretty much am. I can find a handful of games I enjoy but they are in such low quantity. It has less to do with me and more to do with the bigger attitude of games and their content. 
Right now I am enjoying Skyrim, Fallout New Vegas, Stalker and Death to Spies and Neverwinter nights.

Try steam. Also try a game called singularity, your taste sounds similiar to mine so You may like that. I personally like games that tell a story, be it violent or not.
To-morrow, and to-morrow, and to-morrow,
Creeps in this petty pace from day to day,
To the last syllable of recorded time;
And all our yesterdays have lighted fools
The way to dusty death. Out, out, brief candle!
Life's but a walking shadow, a poor player,
That struts and frets his hour upon the stage,
And then is heard no more. It is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.
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#64
RE: Violent games don't cut it
(August 13, 2015 at 9:03 pm)ComradeMeow Wrote: Right now I am enjoying Skyrim, Fallout New Vegas, Stalker and Death to Spies and Neverwinter nights.

If these are your favorites, you should take a look at Pillars of Eternity by Obsidian.
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#65
RE: Violent games don't cut it
I get where you're coming from, OP. There are only so many ways a headshot can remain entertaining. It just becomes old hat.

You just need to broaden your horizons. There's a ton of sports games, racing games, puzzle games, city builders, etc. out there. I've been playing Rocket League every night lately.

As a side comment, I don't see why feminism in gaming is a bad thing, and find the rage against it embarrassing as someone that's been a gamer since I was 5 years old. "Oh no! Women gamers are tired of women characters in games being objectified, damseled, killed/raped in a transparent 'shit just got real' plot point, or otherwise treated as a trophy to be won/protected! And they're letting their opinions be known! Get them!"

It's just dumb, and the people freaking out about it really need to grow up.
"I was thirsty for everything, but blood wasn't my style" - Live, "Voodoo Lady"
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#66
RE: Violent games don't cut it
(August 15, 2015 at 5:22 pm)KevinM1 Wrote: There are only so many ways a headshot can remain entertaining.

I don't know. I always go for the head in Fallout New Vegas if there's half a chance.
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#67
RE: Violent games don't cut it
(August 15, 2015 at 5:22 pm)KevinM1 Wrote: As a side comment, I don't see why feminism in gaming is a bad thing, and find the rage against it embarrassing as someone that's been a gamer since I was 5 years old.  "Oh no!  Women gamers are tired of women characters in games being objectified, damseled, killed/raped in a transparent 'shit just got real' plot point, or otherwise treated as a trophy to be won/protected!  And they're letting their opinions be known!  Get them!"

I think it depends.

On one hand I totally agree with you, I don't think there's enough mainstream games made with female players in mind, that have good female characters. It's still all very male dominated and there is that objectification issue, which I think there's a very valid argument they have about it. Although I still staunchly think "well if you don't like it, don't play", sure they have a right to discuss it without being shut down.

Then there's just the over-reactions, like "omg that male protagonist just killed a woman!" ... as if he hasn't just killed 100 men before. There are 500 male deaths in video games to every 1 female. I also cringe a bit at the "fat acceptance" brigade pushing for "more realistic" (that means fat, btw) female characters. I get wanting more modest/practical clothing and more realitically proportioned bodies, but an outright fat Lara Croft makes absolutely no sense in the context of what she's usually doing (very athletic stuff, that's a major part of her character). Having an athletic build makes sense for most video game characters (male as well, not just female). Getting upset that a female character that runs, jumps and climbs everywhere is "too thin" is well, very silly.
"Adulthood is like looking both ways before you cross the road, and then getting hit by an airplane"  - sarcasm_only

"Ironically like the nativist far-Right, which despises multiculturalism, but benefits from its ideas of difference to scapegoat the other and to promote its own white identity politics; these postmodernists, leftists, feminists and liberals also use multiculturalism, to side with the oppressor, by demanding respect and tolerance for oppression characterised as 'difference', no matter how intolerable."
- Maryam Namazie

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#68
RE: Violent games don't cut it
(August 15, 2015 at 8:51 pm)Yeauxleaux Wrote: Then there's just the over-reactions, like "omg that male protagonist just killed a woman!" ... as if he hasn't just killed 100 men before. There are 500 male deaths in video games to every 1 female. I also cringe a bit at the "fat acceptance" brigade pushing for "more realistic" (that means fat, btw) female characters. I get wanting more modest/practical clothing and more realitically proportioned bodies, but an outright fat Lara Croft makes absolutely no sense in the context of what she's usually doing (very athletic stuff, that's a major part of her character).

I'm with you 100%. I'm pretty fat these days, but I don't want male heroes in movies to look like me. Fuck that, if I want to see that, I know where my mirror is.

The problem is that all these angry fat bitches think the games ARE a mirror-- of what they've failed to be. But that's their mentality and therefore their problem. Games aren't a mirror, or a call to arms. They are fantasies, and in fantasies you get to enjoy all those neurological pleasures in their purest, most neuron-tingling forms: violence, sex, ego ("I got a fucking pentakill! I rule!").

I demand that all romantic movies stop being made. Those sensitive, funny, love-sick male characters do not represent the "normal" male, and I'm tired of women expecting me to live up to that unreasonable standard. In fact, the government should formally outlaw any representations of men that don't involve playing Halo, masturbating or eating Doritos.
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#69
RE: Violent games don't cut it
(August 15, 2015 at 5:22 pm)KevinM1 Wrote: As a side comment, I don't see why feminism in gaming is a bad thing, and find the rage against it embarrassing as someone that's been a gamer since I was 5 years old.  "Oh no!  Women gamers are tired of women characters in games being objectified, damseled, killed/raped in a transparent 'shit just got real' plot point, or otherwise treated as a trophy to be won/protected!  And they're letting their opinions be known!  Get them!"
Dude.

Please stop living up to this media-imposed portrayal of men who give non-zero fucks about feminism in gaming. No matter how many times you say this, it's not going to get you laid. Just saying. Big Grin
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#70
RE: Violent games don't cut it
(August 13, 2015 at 9:03 pm)ComradeMeow Wrote:
(August 13, 2015 at 2:33 am)Lemonvariable72 Wrote: Honestly? I think your just not looking for games you like. There is more variety now then ever. And if you think they're getting more violent, well go play doom.

Well I pretty much am. I can find a handful of games I enjoy but they are in such low quantity. It has less to do with me and more to do with the bigger attitude of games and their content. 
Right now I am enjoying Skyrim, Fallout New Vegas, Stalker and Death to Spies and Neverwinter nights.
[My bold]

Wait, what? It has everything to do with you. Not trying to be argumentative or a dick but if you don't like a game that's because it doesn't fit your preferences; right?
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(September 17, 2015 at 4:04 pm)Parkers Tan Wrote: I make change in the coin tendered. If you want courteous treatment, behave courteously. Preaching at me and calling me immoral is not courteous behavior.
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