RE: Violent games don't cut it
August 15, 2015 at 9:03 pm
(This post was last modified: August 15, 2015 at 9:05 pm by bennyboy.)
(August 15, 2015 at 8:51 pm)Yeauxleaux Wrote: Then there's just the over-reactions, like "omg that male protagonist just killed a woman!" ... as if he hasn't just killed 100 men before. There are 500 male deaths in video games to every 1 female. I also cringe a bit at the "fat acceptance" brigade pushing for "more realistic" (that means fat, btw) female characters. I get wanting more modest/practical clothing and more realitically proportioned bodies, but an outright fat Lara Croft makes absolutely no sense in the context of what she's usually doing (very athletic stuff, that's a major part of her character).
I'm with you 100%. I'm pretty fat these days, but I don't want male heroes in movies to look like me. Fuck that, if I want to see that, I know where my mirror is.
The problem is that all these angry fat bitches think the games ARE a mirror-- of what they've failed to be. But that's their mentality and therefore their problem. Games aren't a mirror, or a call to arms. They are fantasies, and in fantasies you get to enjoy all those neurological pleasures in their purest, most neuron-tingling forms: violence, sex, ego ("I got a fucking pentakill! I rule!").
I demand that all romantic movies stop being made. Those sensitive, funny, love-sick male characters do not represent the "normal" male, and I'm tired of women expecting me to live up to that unreasonable standard. In fact, the government should formally outlaw any representations of men that don't involve playing Halo, masturbating or eating Doritos.