Have played the opening and traveled to a town and a dungeon.
I was (quite) disappointed with the startup screen, was rather anticlimactic. Another thing I disliked was that there is no chance to modify your race/appearance and (especially) your name (I accidentally clicked 'b' and was stuck with the name 'Prisoner'. The menu interface is a pain in the ass. Alchemy is amazing. All in all: I like it a fair bit (might like it more when I make my next character), and I was also highly disappointed. Opening sequences can go a long way to interesting me in a game (ie: Obvlivion). Not even having an opening sequence was their biggest mistake I excitedly turned on the game, only to lose a ton of the excitement waiting at the starting screen for something to happen. Hell, it would have been great if they just played the official trailer(s)... but there was nothing to retain my excitement. I also found the intro to the game rather boring and uninspired, and again to criticize the menu system: I didn't even know I had any spells until I deliberately looked to see if I did. The game never suggested "Oh, why don't you burn them to death with fireballs?", though it seemed to me to encourage a very specific type of gameplay (1H-axe and shield).
I really had hoped it would impress me more by immersing me into it (as oblivion did). I'll have to make a new character and do my own thing (I was quite upset when falling damage didn't cleave off my health: it outright killed me). The game didn't even inform me how to get my favorite weapons and spells on my d-pad, so I was unimmersed as I fumbled around the (i believe) horrible menu, trying to find my various equipment and items.
I'll play it more... it's still a good game... I was just highly let down by its start.
I was (quite) disappointed with the startup screen, was rather anticlimactic. Another thing I disliked was that there is no chance to modify your race/appearance and (especially) your name (I accidentally clicked 'b' and was stuck with the name 'Prisoner'. The menu interface is a pain in the ass. Alchemy is amazing. All in all: I like it a fair bit (might like it more when I make my next character), and I was also highly disappointed. Opening sequences can go a long way to interesting me in a game (ie: Obvlivion). Not even having an opening sequence was their biggest mistake I excitedly turned on the game, only to lose a ton of the excitement waiting at the starting screen for something to happen. Hell, it would have been great if they just played the official trailer(s)... but there was nothing to retain my excitement. I also found the intro to the game rather boring and uninspired, and again to criticize the menu system: I didn't even know I had any spells until I deliberately looked to see if I did. The game never suggested "Oh, why don't you burn them to death with fireballs?", though it seemed to me to encourage a very specific type of gameplay (1H-axe and shield).
I really had hoped it would impress me more by immersing me into it (as oblivion did). I'll have to make a new character and do my own thing (I was quite upset when falling damage didn't cleave off my health: it outright killed me). The game didn't even inform me how to get my favorite weapons and spells on my d-pad, so I was unimmersed as I fumbled around the (i believe) horrible menu, trying to find my various equipment and items.
I'll play it more... it's still a good game... I was just highly let down by its start.
Please give me a home where cloud buffalo roam
Where the dear and the strangers can play
Where sometimes is heard a discouraging word
But the skies are not stormy all day