(April 8, 2013 at 1:14 pm)Violet Lilly Blossom Wrote:(April 8, 2013 at 1:04 pm)Cthulhu Dreaming Wrote: While the Bosmer racials are pretty meh in Skyrim, I grew to love them in Morrowind (and Oblivion to a lesser extent) for their sneaky, alchemical, arrowy goodness.
As the mechanics in Skyrim are far different and are focused on always-on abilities and one-per-day powers (which I find I have rarely used in any of the TES games) and do not give skill or attribute bonuses... for me, selection of race has become more about RP potential than anything else. My gameplay style tended towards playing sneaky fucks that would just as soon put a poisoned arrow in your neck as look at you, so Bosmer I remain.
Yeah, race selection and stat engineering were an interesting mechanic for those games, and you could more effectively break the games too (100%reflect damage/100%chameleon/self-made spells, etc). Less important in skyrim.
Yeah, Morrowind in particular was easy to exploit via stupid merchants, alchemy, and spell creation. Oblivion was slightly harder, Skyrim even more slightly so. As much as I enjoy the crafting components of the game, they have been essentially broken all along. Alchemy is the where the root of the problem is, IMO.