I see graphics as a more secondary concern. They can enhance one's experience of a game or detract from it, but they shouldn't be the determinator of a game's quality, unless they are just horrendous for the hardware it was designed for.
Of more importance to me is the art direction, which can override or undercut the quality of the models or sprites. For example, the models and environments in Okami weren't anything great, but the art style and color usage was quite brilliant, so the usually simplistic and unpolished models were of little concern to me.
Of more importance to me is the art direction, which can override or undercut the quality of the models or sprites. For example, the models and environments in Okami weren't anything great, but the art style and color usage was quite brilliant, so the usually simplistic and unpolished models were of little concern to me.
"The reason things will never get better is because people keep electing these rich cocksuckers who don't give a shit about you."
-George Carlin
-George Carlin