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[Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
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RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
(May 6, 2015 at 2:24 am)Aoi Magi Wrote: I'd suggest you use Sails.js or express.js and move to nodejs environment. It is a lot better for multiplayer games over php. But if you wanna really stick to PHP, use laravel. Cakephp is a pretty heavy framework, and you need to keep things lightweight in multiplayer.
It's multiplayer in the sense that you can interact with other players in the game, not in the sense that you will be performing actions with other players that require low latency, quick response times, etc. I also have another reason for using CakePHP, which is that we're starting to use it at work to develop apps, and I figured developing an application in it myself will help me learn it for work.

(May 7, 2015 at 7:41 pm)bennyboy Wrote: I don't want to be offensive, but I do have a question: why do you want to limit yourself to a browser-based system anyway?
I guess I want to focus on my strengths rather than my weaknesses. I'm not a graphic designer; I have no idea how to code or even use 2D/3D game engines. On the other hand, I'm good with PHP, I can write complicated algorithms, etc. I also like playing browser-based games where the main focus isn't on graphics but on skill. Sometimes simple non-graphical games can be more addictive and fun than complicated graphics heavy games.

(May 8, 2015 at 11:01 am)Brometheus Wrote: Did you ever play Black and White?
Yup, though that's not really where I got the idea. In that game you play as a God, whereas in my game you play as the leader of a religion; you can decide whether your religion has Gods or not, decide what the doctrine is, and the main focus is on becoming the most powerful religion in the game in terms of followers and money.

By the way, for anyone who is interested in the development so far, here is a screenshot of the skills page. Ignore the lack of any graphics; that will be implemented last. I've changed the skills system so that skills are region specific; that is, whenever you gain access to a new region, you have to start building up your skills in that region from scratch (basically means you can't just start in one region, build up your skills to max, and then move into other regions with the same skill stats).

Also ignore the names (Religion Game, Skill Title 1, Region 1, etc.) these are all placeholders for now Tongue


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RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion - by Tiberius - May 15, 2015 at 12:47 am

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