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Silent Hill 2 analysis
#21
RE: Silent Hill 2 analysis
(February 21, 2016 at 8:44 am)ApeNotKillApe Wrote:
(February 21, 2016 at 7:50 am)pool the great Wrote: Sounds awesome!! Is there a pc version?? What about preach?

When I said preach, I was agreeing enthusiastically with Rob.

I knew that Tongue
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#22
RE: Silent Hill 2 analysis
(February 21, 2016 at 4:29 am)robvalue Wrote: I agree, there is no "right answer". Everyone can and should take their own meaning from it. I'm sure the developers intended exactly that, as some of the hints this guy picks up on are so subtle that it's ridiculous. Like, they didn't even intend people to find most of them. I've never seen anything quite like it, in any medium.

You're welcome Smile I find this guy's arguments very convincing as well as extremely interesting. But of course I'm not saying he is simply right. He does point out things any player almost certainly missed... in some cases, I'd say it's almost completely certain. You'll see what I mean...

I love these games so much! They will always be a part of my life, even if I'm not playing them.

That's great. I think it's good to have something to be passionate about, especially if you can pick it apart year after year.  Big Grin

Just to hear your opinion (so spoilers, in case anybody doesn't want it ruined);

What do you think of the plaques in the prison section? Some people say that they're part of all three characters (James, Angela and Eddie), but others say that they're entirely focused on James (as three sections of his psyche). I like both theories but I don't know which was in the mind of the developers at the time; one of the elements of the game that appears to be incredibly open to interpretation.
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#23
RE: Silent Hill 2 analysis
I would imagine they were intended to represent both James' personal torment and the other characters as the latter ties symbolically to the former.
I am John Cena's hip-hop album.
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#24
RE: Silent Hill 2 analysis
Yeah, that's an interesting outlook. ^
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#25
RE: Silent Hill 2 analysis
Yes, I agree Smile
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#26
RE: Silent Hill 2 analysis
A quick Google search brought me to this:

http://silenthill.wikia.com/wiki/Tablet_...pressor%22
I am John Cena's hip-hop album.
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#27
RE: Silent Hill 2 analysis
Nice!

It also seems to somehow tie in with...


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#28
RE: Silent Hill 2 analysis
(February 23, 2016 at 1:13 am)ApeNotKillApe Wrote: A quick Google search brought me to this:

http://silenthill.wikia.com/wiki/Tablet_...pressor%22

Fantastic source, good find. I think I used this site before actually. It's also good to know what was actually intended by the developers as the true meaning, even if it can still be interpreted in different ways. 

Also note that it mentions that it is the Goddess of filth, the general aesthetic of the otherworld in Silent Hill 2 (the aesthetic in Silent Hill 1 being blood and rust).
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#29
RE: Silent Hill 2 analysis
(February 23, 2016 at 2:53 am)robvalue Wrote: Nice!

It also seems to somehow tie in with...



Hmm, yes, that's quite possible. I remember reading on one of the Wiki's that the sound you hear is actually supposed to be horses running around the courtyard, but it definitely sounded more like a yell to me. 


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#30
RE: Silent Hill 2 analysis
I remember when I played through the game, I was oblivious to all this.

I was just thinking, "This is weird. Huh. That noise was weird. These tablets are weird."
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