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Skyrim Countdown
RE: Skyrim Countdown
I have got to do a mage at some point, magic is crazy good in this game.
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RE: Skyrim Countdown
Tip:

Giants = ouch

You didn't tell me not to attack the 15 foot giants =P
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RE: Skyrim Countdown
http://www.youtube.com/watch?v=t6C-ML6s4BQ
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RE: Skyrim Countdown
That's gonna leave a mark.
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RE: Skyrim Countdown
Weird. The first thing I killed after escaping the dragon attack was a giant. Granted, I had other people helping out, but we still managed to kill it.
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RE: Skyrim Countdown
(November 24, 2011 at 5:34 pm)Tiberius Wrote: Weird. The first thing I killed after escaping the dragon attack was a giant. Granted, I had other people helping out, but we still managed to kill it.

That was presumably when you met Aela the huntress from the companions? Yeah, that's a staged scene.
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RE: Skyrim Countdown
(November 24, 2011 at 11:46 am)Napoleon Wrote: I have got to do a mage at some point, magic is crazy good in this game.

Been playing since I got here on wednesday night. Level 17 now. Started out as a fire mage.... now I'm a witchhunter (Primarily a stealth-striking archer who falls back upon destruction magic once her foes discover her).

Easiest prey I've encountered? Vampires. Meet my fireballs.

I've had to pull out an axe/sword at most 3 times in my entire tour of the game, and I'm enjoying a lot. I did not enjoy the ridiculousness of popping into a vampire cave at level 4 and obliterating all of the vampires within 5 seconds of continuous flames... only to run into the master vampire at the end who I (at my best) brought down to 75% health.

And really... that's the only thing annoying me: the absurd level of difference between enemies residing in the same area... and no way to tell that the saber cat you're fighting is insanely more powerful than the bandits you just decimated (until it hits you, then you yell "FUUUUUUUUUUUUUU"). But really... how it takes me is by having a different named version of the same archetype within a ruin... I haven't had any problems since I figured out how I was playing this character, but the first few levels were a tetchy thing at the least.

Oh, and I hate Clavicus Vile's dog. Hate him. And to think I'd just cleared out those vampires right before I traveled to falkrest and met him... ONLY TO THEN DISCOVER I HAVE TO GO ALL THE WAY FROM THE SOUTHEAST OF SKYRIM TO THE NORTHWEST CORNER TO BE RID OF THE DAMN MUTT FOR GOOD (I made him stop following me... I couldn't take it).

Dragons are amazing fights. Dragon priests are absurd.
(November 24, 2011 at 11:46 am)Napoleon Wrote: I have got to do a mage at some point, magic is crazy good in this game.

And before I forget: It is nice, yes. I find that I've rarely had to use it since I picked up an imperial bow and got some stealth perks and bow perks and a magical dwarven bow after discovering which I deleted the imperial bow from the game via fire (in my mind it is burned to cinders).

And healing is amazing. I discovered a use for it when I fought my first dragon (that wasn't part of the main plot (solo, and at level 12)). It saves lives.

Conclusion: this game has faults, but once it (finally) did draw me in: I have trouble leaving it... in my brain I'm still there Wink
Please give me a home where cloud buffalo roam
Where the dear and the strangers can play
Where sometimes is heard a discouraging word
But the skies are not stormy all day
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RE: Skyrim Countdown
Just realized that if you sneak up on a dragon and use Unrelenting Force to knock it off it's peak it can't fly, so provided you push them off something tall enough they fall to their deaths, a one-hit dragon kill Smile
.
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RE: Skyrim Countdown
(November 26, 2011 at 12:29 am)Vaeolet Lilly Blossom Wrote: Oh, and I hate Clavicus Vile's dog.

I love the little bastard!
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RE: Skyrim Countdown
Giants... My strategy against those is "hit and run" or take advantage of the fact that their artificial intel doesn't understand how to navigate awkwardly on the side of cliffs.
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