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[Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
#41
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
Ahhhh, I see. You weren't talking about a game framework. CakePHP looks like a good web development framework-- good luck Smile
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#42
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
I'd suggest you use Sails.js or express.js and move to nodejs environment. It is a lot better for multiplayer games over php. But if you wanna really stick to PHP, use laravel. Cakephp is a pretty heavy framework, and you need to keep things lightweight in multiplayer.
Quote:To know yet to think that one does not know is best; Not to know yet to think that one knows will lead to difficulty.
- Lau Tzu

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#43
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
Yeah, one thing I can say is this: write a bunch of minigames on different frameworks.  Until you know firsthand the differences among them, you are always going to have doubts about whether to forge on or to pull the plug on your project.  Also, start testing the technologies you have most doubts about first: especially the networking system.

I don't want to be offensive, but I do have a question: why do you want to limit yourself to a browser-based system anyway?
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#44
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
Did you ever play Black and White?
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#45
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
(May 6, 2015 at 2:24 am)Aoi Magi Wrote: I'd suggest you use Sails.js or express.js and move to nodejs environment. It is a lot better for multiplayer games over php. But if you wanna really stick to PHP, use laravel. Cakephp is a pretty heavy framework, and you need to keep things lightweight in multiplayer.
It's multiplayer in the sense that you can interact with other players in the game, not in the sense that you will be performing actions with other players that require low latency, quick response times, etc. I also have another reason for using CakePHP, which is that we're starting to use it at work to develop apps, and I figured developing an application in it myself will help me learn it for work.

(May 7, 2015 at 7:41 pm)bennyboy Wrote: I don't want to be offensive, but I do have a question: why do you want to limit yourself to a browser-based system anyway?
I guess I want to focus on my strengths rather than my weaknesses. I'm not a graphic designer; I have no idea how to code or even use 2D/3D game engines. On the other hand, I'm good with PHP, I can write complicated algorithms, etc. I also like playing browser-based games where the main focus isn't on graphics but on skill. Sometimes simple non-graphical games can be more addictive and fun than complicated graphics heavy games.

(May 8, 2015 at 11:01 am)Brometheus Wrote: Did you ever play Black and White?
Yup, though that's not really where I got the idea. In that game you play as a God, whereas in my game you play as the leader of a religion; you can decide whether your religion has Gods or not, decide what the doctrine is, and the main focus is on becoming the most powerful religion in the game in terms of followers and money.

By the way, for anyone who is interested in the development so far, here is a screenshot of the skills page. Ignore the lack of any graphics; that will be implemented last. I've changed the skills system so that skills are region specific; that is, whenever you gain access to a new region, you have to start building up your skills in that region from scratch (basically means you can't just start in one region, build up your skills to max, and then move into other regions with the same skill stats).

Also ignore the names (Religion Game, Skill Title 1, Region 1, etc.) these are all placeholders for now Tongue


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#46
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
I'm sold. Looks like you have a strong grasp of what you're trying to achieve. I look forward to seeing it a little more gamified. Smile
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#47
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
Alright, Tiberius! Nice work there!
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#48
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
I want areligion tat ust commandes everyone fuck and be happy
"Adulthood is like looking both ways before you cross the road, and then getting hit by an airplane"  - sarcasm_only

"Ironically like the nativist far-Right, which despises multiculturalism, but benefits from its ideas of difference to scapegoat the other and to promote its own white identity politics; these postmodernists, leftists, feminists and liberals also use multiculturalism, to side with the oppressor, by demanding respect and tolerance for oppression characterised as 'difference', no matter how intolerable."
- Maryam Namazie

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#49
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
Lol. You need to drink more often. And not fall asleep before I get home so I can make you do stuff on the internet.
"There remain four irreducible objections to religious faith: that it wholly misrepresents the origins of man and the cosmos, that because of this original error it manages to combine the maximum servility with the maximum of solipsism, that it is both the result and the cause of dangerous sexual repression, and that it is ultimately grounded on wish-thinking." ~Christopher Hitchens, god is not Great

PM me your email address to join the Slack chat! I'll give you a taco(or five) if you join! --->There's an app and everything!<---
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#50
RE: [Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
(May 15, 2015 at 12:47 am)Tiberius Wrote:
(May 6, 2015 at 2:24 am)Aoi Magi Wrote: I'd suggest you use Sails.js or express.js and move to nodejs environment. It is a lot better for multiplayer games over php. But if you wanna really stick to PHP, use laravel. Cakephp is a pretty heavy framework, and you need to keep things lightweight in multiplayer.
It's multiplayer in the sense that you can interact with other players in the game, not in the sense that you will be performing actions with other players that require low latency, quick response times, etc. I also have another reason for using CakePHP, which is that we're starting to use it at work to develop apps, and I figured developing an application in it myself will help me learn it for work.


(May 7, 2015 at 7:41 pm)bennyboy Wrote: I don't want to be offensive, but I do have a question: why do you want to limit yourself to a browser-based system anyway?
I guess I want to focus on my strengths rather than my weaknesses. I'm not a graphic designer; I have no idea how to code or even use 2D/3D game engines. On the other hand, I'm good with PHP, I can write complicated algorithms, etc. I also like playing browser-based games where the main focus isn't on graphics but on skill. Sometimes simple non-graphical games can be more addictive and fun than complicated graphics heavy games.


(May 8, 2015 at 11:01 am)Brometheus Wrote: Did you ever play Black and White?
Yup, though that's not really where I got the idea. In that game you play as a God, whereas in my game you play as the leader of a religion; you can decide whether your religion has Gods or not, decide what the doctrine is, and the main focus is on becoming the most powerful religion in the game in terms of followers and money.

By the way, for anyone who is interested in the development so far, here is a screenshot of the skills page. Ignore the lack of any graphics; that will be implemented last. I've changed the skills system so that skills are region specific; that is, whenever you gain access to a new region, you have to start building up your skills in that region from scratch (basically means you can't just start in one region, build up your skills to max, and then move into other regions with the same skill stats).

Also ignore the names (Religion Game, Skill Title 1, Region 1, etc.) these are all placeholders for now Tongue


Wh
When you need a tester, let me know, I will gladly volunteer.  Honestly, I think it would be cool if it was kinda like pandemic http://www.addictinggames.com/strategy-g...demic2.jsp
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