(November 15, 2015 at 11:07 pm)Rhythm Wrote: Nothing. Just like there's no problem with game developers catering to their market as it stands. They follow the money, this is expected - it's called a "successful business model", not sexism, not patriarchy.
No argument there. However neglecting half of the population of the planet, when creating products - especially if it's motivated by the need to placate sexists - that's not necessarily a good business model. And death-threats and harassment are definitely not legitimate ways of influencing the market. Surely - if games, that don't cater exclusively to adolescent males are financial disasters - the industry will come off the idea soon enough. And if it turns out that they can push out few more units, when selling to women and men at the same time - then that will become the "successful business model" and #gamergaters will be asked to suck a d*ck, regardless of how much they cry about it.
"The fact that a believer is happier than a skeptic is no more to the point than the fact that a drunken man is happier than a sober one." - George Bernard Shaw