(October 28, 2009 at 11:25 am)Saerules Wrote: The Protoss get eaten by the freaking siege tanks... The Zerg can at least swarm over them... But siege tanks force a Protoss player to either build Zealots.. or a better air force (both of which take away resources from tech development).
Nothing annoys me more (In SC)... than a siege tank taking out the pylons for my defensive towers... Luckily we have observers to see the problem approaching ahead of timehttp://en.wikipedia.org/wiki/Starcraft_2 should be out sometime in early-mid 2010
But the longer they take on it: the better it is gonna be ^_^ So no rush, Blizz
I can wait ^_^
Well, if you play a rush right, the Terrans will not be anywhere near siege tanks by the time you are fist humping his buildings with Zealots! By the time Terrans can have siege tanks a good Protoss player should have a couple of Reavers (Yeah, I hate reloading them too! Can you say autobuild toggle on scarabs please?) on the field and if you really want to assault by ground you NEED Reavers to punch through defenses, but if you go by air get used to this lovely chorus, "Carrier has arrived." going off double time from two starbases.
I always litter the map with observers when I play Protoss. When I am Zerg I spread my Overlords to define a front around my base that I move to expand my control.
All this talk of Starcraft makes me want to set up a game! I bet I would be rusty as hell but it would still be fun!
Co Co Ju la!
Rhizo