RE: My music.
October 28, 2009 at 3:40 pm
(This post was last modified: October 28, 2009 at 3:43 pm by Violet.)
Lol, yes indeed
I don't see reavers anywhere on these lists though http://starcraft.wikia.com/wiki/List_of_...t_II_units

http://starcraft.wikia.com/wiki/Phoenix replaced scouts and corsairs... can't wait to try out all of the new units
That graviton beam + the blinking stalkers sounds perfect for small assassination groups ^_^
My usual troop allotment in the original Starcraft was a number of Dragoons and Photon Cannons, a handful of zealots to throw as occasional fodder, observers surrounding my base and in key points, a few of the stronger ground units (Reavers, Dark Templar, etc), a handful of archons (dark and normal), and intense air superiority... all supported by rapid tech increases and steady advancement of my base to choke points. (I usually make 2 bases, with a 3/2 unit ratio at each, for purpose of resource collecting and resilience [map allowing])
http://starcraft.wikia.com/wiki/Void_ray Will be so perfect for destroying things like battlecruisers and tanks ^_^
(ooh, they 'fixed' zealots! http://starcraft.wikia.com/wiki/Zealot_(StarCraft_II) !)

Quote:Reaver:[7] The reaver was originally supposed to make it into StarCraft II, but was cancelled before BlizzCon 2007.[38] Its current fate is unresolved although Blizzard Entertainment is working on a replacement.[39]But I personally prefer air domination for the purpose of destroying meddlesome building destroyers

http://starcraft.wikia.com/wiki/Phoenix replaced scouts and corsairs... can't wait to try out all of the new units

My usual troop allotment in the original Starcraft was a number of Dragoons and Photon Cannons, a handful of zealots to throw as occasional fodder, observers surrounding my base and in key points, a few of the stronger ground units (Reavers, Dark Templar, etc), a handful of archons (dark and normal), and intense air superiority... all supported by rapid tech increases and steady advancement of my base to choke points. (I usually make 2 bases, with a 3/2 unit ratio at each, for purpose of resource collecting and resilience [map allowing])

Quote:"Carrier has arrived."Music to my ears ^_^
http://starcraft.wikia.com/wiki/Void_ray Will be so perfect for destroying things like battlecruisers and tanks ^_^
Quote: The base damage is 6, increasing to 12 after 3 seconds and to 24 after another 3 seconds.I suspect those will be a part of my main fleet

(ooh, they 'fixed' zealots! http://starcraft.wikia.com/wiki/Zealot_(StarCraft_II) !)
Please give me a home where cloud buffalo roam
Where the dear and the strangers can play
Where sometimes is heard a discouraging word
But the skies are not stormy all day