RE: Why so many "anti-feminists" in the atheist community?
January 5, 2015 at 11:51 am
(This post was last modified: January 5, 2015 at 11:55 am by Dystopia.)
There's not much point in discussing this much further since we seem to have a divergent opinion and because of that we'll basically be arguing for different things - It's true that videogames are a business, but, like I said, ignoring a part of the market is not a wise decision for profit, and assuming the majority of gamers are teenage boys is also not wise because many of these teenage boys who played games (like me) continue to do so and with that our standards change with age and we start expecting something different. Your comparison with reading is not accurate since gaming and reading are two different forms of art/entertainment/media and obviously gaming focuses heavily more on gameplay and fun than storytelling and character depth - That doesn't mean gaming can't possess standards for the later nor it shouldn't, games like MGS like I mentioned to despite your disagreement are commercially successful and the plot plays a significant role.
I'll address this
I'll address this
Quote:Video games don't -make people sexist-...they cater to -existing- sexism. Business, not a charity, not a social experiment.Specifically there's not evidence a videogame (a particular one) makes people sexist - However saying it simply caters to sexism is not a wise argument - It doesn't cater, it basically perpetuates it by recurring to the lowest common denominator. I can't prove that game X or Y results in increased sexism against individual Z, but I can prove since there's tremendous research on it since decades ago that forms of entertainment and media impact how we see society, and therefore a game keeping a certain stereotype in it's content is basically saying "this stereotype is ok, it's not wrong, it's fun, it's real"... Se where I'm getting to? And what harm would it do to the gaming community including males to have more female representation? Males like playing as females or having strong aggressive females in games, some men even have fetishes with that stuff (women like Lara Croft and such), Tomb Raider for example proves males like playing as females as well as long as there's adventure, plot, puzzles, combat, good gameplay, etc.
Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you