[Idea] Multiplayer Browser Based Game Where You Create Your Own Religion
April 20, 2015 at 3:24 pm
Not sure how long I've had this idea, but it's been in the back of my mind for a while now, and I wanted to put the idea out there to see if people would even be interested in this type of game before I start properly developing it.
The general concept is a browser / mobile based game where you create a religion and compete against other users (and their religions). It's a browser based game, so not overly graphical, but it's more about performing certain actions, gaining points / money, levelling up, etc. Users would create their "religion", choose a type (monotheistic, polytheistic, atheistic, etc.) and would then be able to perform certain actions (skills) in order to gain followers, money, XP, etc.
Skills would be timer-based (e.g. you have to wait x minutes to use the skill again). Certain skills can be used against other users (e.g. try to convert followers away from an opponent's religion).
Gaining followers / money could also be achieved by building structures (e.g. churches) which would gain you a specific amount of followers per hour. Naturally, users can attempt to destroy / takeover structures owned by other users.
Every time a user levels up, they are presented with an doctrinal issue that they have to decide upon. For example, they may be asked what their religion believes in regarding the afterlife, and they will be presented with a number of multiple choice options. Their decision would have affects on how certain aspects of their religion evolves, but no answer would be necessarily disadvantageous.
I have a load of other ideas, but that is a general overview without going into too much detail. Part of me wanting to do this is just fun and wanting to program a big project again, however part of me also wants to monetize it (in a sort of freemium sense, but cautiously so paid users don't have a massive advantage over free users).
Anyway, let me know if you'd be interested in this type of game. It's very early days yet, but ultimately I will need people to alpha / beta test it, and contribute ideas, etc.
The general concept is a browser / mobile based game where you create a religion and compete against other users (and their religions). It's a browser based game, so not overly graphical, but it's more about performing certain actions, gaining points / money, levelling up, etc. Users would create their "religion", choose a type (monotheistic, polytheistic, atheistic, etc.) and would then be able to perform certain actions (skills) in order to gain followers, money, XP, etc.
Skills would be timer-based (e.g. you have to wait x minutes to use the skill again). Certain skills can be used against other users (e.g. try to convert followers away from an opponent's religion).
Gaining followers / money could also be achieved by building structures (e.g. churches) which would gain you a specific amount of followers per hour. Naturally, users can attempt to destroy / takeover structures owned by other users.
Every time a user levels up, they are presented with an doctrinal issue that they have to decide upon. For example, they may be asked what their religion believes in regarding the afterlife, and they will be presented with a number of multiple choice options. Their decision would have affects on how certain aspects of their religion evolves, but no answer would be necessarily disadvantageous.
I have a load of other ideas, but that is a general overview without going into too much detail. Part of me wanting to do this is just fun and wanting to program a big project again, however part of me also wants to monetize it (in a sort of freemium sense, but cautiously so paid users don't have a massive advantage over free users).
Anyway, let me know if you'd be interested in this type of game. It's very early days yet, but ultimately I will need people to alpha / beta test it, and contribute ideas, etc.