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New Skyrim DLC
#41
RE: New Skyrim DLC
(September 4, 2012 at 2:35 pm)Cthulhu Dreaming Wrote: So while I wish Bethesda had overcome the technical hurdles and made the game workable on the PS3, I can hardly fault them for coming up short. It's just not a platform well-suited to the type of game Skyrim is.

It's fucking bullshit to the highest degree if this is the case.

You can absolutely fault bethesda for this shit. They knew they were going to release dawnguard on this system, and they've had months to sort this issue out (if it is even the issue).

Blaming the hardware is a fucking lame excuse for shitty effort and ability in my opinion.


I'm sick of all these games companies nowadays fucking over their fans. EA, Bioware, now Bethesda. Seems like they're all just going to shit.
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#42
RE: New Skyrim DLC
Oh I agree - Bethesda does bear the burden of blame. It's not as if they didn't know what they had to work with when they opted to support consoles.

Considering the PC requirements, I'm surprised they got it to work as well as they did.
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#43
RE: New Skyrim DLC
(September 4, 2012 at 2:48 pm)Cthulhu Dreaming Wrote: Considering the PC requirements, I'm surprised they got it to work as well as they did.

Well this is what I just don't get.

I understand the processing is different on the ps3. I understand it works a different way, but I refuse to accept that dawnguard won't work on ps3. The whole of skyrim works on ps3. They managed that fine. How can one more questline and a bit more of the map really push the ps3 beyond its boundaries.


If it doesn't get released I've just wasted like 300 hours gaining the platinum. Might as well of waited until I got a pc and plunged my hours in there, but I thought I'd play it and spend so much time because everything like dawnguard and hearthfire and whatever other dlc would be included on this system.

This is so fucking shit.

(sorry for going on, I'm just pissed)
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#44
RE: New Skyrim DLC
(September 4, 2012 at 2:58 pm)Napoléon Wrote:
(September 4, 2012 at 2:48 pm)Cthulhu Dreaming Wrote: Considering the PC requirements, I'm surprised they got it to work as well as they did.

I understand the processing is different on the ps3. I understand it works a different way, but I refuse to accept that dawnguard won't work on ps3. The whole of skyrim works on ps3. They managed that fine. How can one more questline and a bit more of the map really push the ps3 beyond its boundaries.

That's a damn good question, really - and one I don't have an adequate answer for. I can only speculate that it is either to do with some new mechanics introduced, or there are some incremental resource requirements introduced that don't allow some tasks to be offloaded to aux processors that previously could be. Beyond that, I couldn't really say.
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#45
RE: New Skyrim DLC
(September 4, 2012 at 2:58 pm)Napoléon Wrote:
(September 4, 2012 at 2:48 pm)Cthulhu Dreaming Wrote: Considering the PC requirements, I'm surprised they got it to work as well as they did.
How can one more questline and a bit more of the map really push the ps3 beyond its boundaries.

It's a bit more than just that. Also, the Forgotten Vale & Soul Cairn are both pretty damn big by themselves.
"How is it that a lame man does not annoy us while a lame mind does? Because a lame man recognizes that we are walking straight, while a lame mind says that it is we who are limping." - Pascal
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#46
RE: New Skyrim DLC
Guess I'm just not gonna buy that they've suddenly got this issue. It annoys me too much for me to accept it.

The bastards!
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#47
RE: New Skyrim DLC
(August 30, 2012 at 6:13 pm)frankiej Wrote: FF3 was on the NES... and it was never released outside of Japan until it was remade for the DS.

Maybe he meant FF6... which was called FF3 in the US, apparently (this is from my memory anyway). I would assume he meant this because no one goes straight from 3 to 7... then they miss Kefka!

At different times I had a Master System, a MegaDrive, a PS1, a PS2, and an X-Box. I only have the PS1 now for nostalgia, mostly (especially since it recently screwed up. Yes, I went to play it again Big Grin) I prefer PC gaming and just emulate any (old) games that aren't for PC. I really wish things like Shadow of the Colossus, Ico, and Journey were for PC though Sad
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#48
RE: New Skyrim DLC
(September 6, 2012 at 3:57 pm)Tempus Wrote: I prefer PC gaming and just emulate any (old) games that aren't for PC.

Methinks I'll definitely be buying a proper computer now. Meaning, I'll actually use a PC as my main gaming device and console as secondary.

The pros do far outweigh the cons when it comes to pc gaming, that much I've learnt.
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#49
RE: New Skyrim DLC
An MMO Elder Scrolls game has been announced, to be released next year:

http://elderscrolls.wikia.com/wiki/The_E...lls_Online

Set in Morrowind, Skyrim, Cyrodiil, Elsweyr (Khajit homeland), Hammerfell (Redguard) and Summerset Isles (High Elves).
If more of us valued food and cheer and song above hoarded gold, it would be a merrier world. - J.R.R Tolkien
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#50
RE: New Skyrim DLC
(September 6, 2012 at 3:57 pm)Tempus Wrote:
(August 30, 2012 at 6:13 pm)frankiej Wrote: FF3 was on the NES... and it was never released outside of Japan until it was remade for the DS.

Maybe he meant FF6... which was called FF3 in the US, apparently (this is from my memory anyway). I would assume he meant this because no one goes straight from 3 to 7... then they miss Kefka!

6 is best after all.
Cunt
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