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RE: Violent games don't cut it
August 12, 2015 at 6:47 am
The first one was fucking solid though, especially the Hispanic drug cartel mission with the house in the middle of the base. Fuck me that too me ages to do.
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RE: Violent games don't cut it
August 12, 2015 at 6:49 am
I don't mean to be pedantic, but there's no violence in video games. There are depictions of violence. I believe that to be an important distinction. People who complain about such content in art/entertainment seem to forget what children, teenagers - and adults - get up to in "real life", when they are bored.
The most "violent" video game is nothing compared to being punched in the face a few times...
"The fact that a believer is happier than a skeptic is no more to the point than the fact that a drunken man is happier than a sober one." - George Bernard Shaw
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RE: Violent games don't cut it
August 12, 2015 at 6:57 am
Good point.
A lot of people think that killing people in games desensitizes people to actual killing. That's the most ridiculous nonsense ever.
It makes me laugh when people say "this game makes you kill people". No, it doesn't. You make the decision to kill people, within the game, by pressing buttons. No one is making you press the buttons. Take some damn responsibility.
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RE: Violent games don't cut it
August 12, 2015 at 7:06 am
Have always loved the RTS games from the early Dune2 till now...
Also love the FPS like all the Far Crys and the Crysis' but also really love the Fallout/Borderlands, etc
No God, No fear.
Know God, Know fear.
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RE: Violent games don't cut it
August 12, 2015 at 7:51 am
(This post was last modified: August 12, 2015 at 7:52 am by abaris.)
I never got into FPS or RTS games. Only played them for a few hours before getting fundamentally bored. What I love are RPGs of any kind. Character development, story and fighting. Though I draw my line at the fetch quests so many games have today. That's but one of the reasons why I never will leave the PC as my weapon of choice. Especially in Bethesda games, modders have virtually turned rather dull games into a worthwhile experience.
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RE: Violent games don't cut it
August 12, 2015 at 8:12 am
I miss video games. But when I did play I find the unnecessarily violent or sexist ones off putting. It was just kinda childish, and 90% of those games require no skill or thinking, and have sucky story lines. I stuck FF series, Dark Cloud, Heavenly Sword, and ok ok because it's classic MK. Damn I miss it!
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RE: Violent games don't cut it
August 12, 2015 at 8:24 am
(This post was last modified: August 12, 2015 at 8:24 am by robvalue.)
People have massive paranoid reactions when a game is coming out that is "too shocking". It happened in England with Manhunt 2, where the BBFC tried to ban it. Their case for doing so was pathetically weak, and I'm almost certain it was just them being scared of the title of the game. The first Manhunt was incorrectly reported as a factor in a murder. Even though it had nothing to do with it, the BBFC were obviously shit scared. I've heard other scenes in games being pulled for being too violent, or too close to reality. I think it's all ridiculous. This perceived harm is all in their heads. It's only psychos who would take inspiration from it.
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RE: Violent games don't cut it
August 12, 2015 at 8:43 am
To be fair if I was confronted with Caesar's Legion in RL I'd probably run away screaming, like a little girl. Then fire a nuke cannon into them, and continue to run.