RE: If the universe was fine tuned for our life...
December 5, 2014 at 8:55 am
(This post was last modified: December 5, 2014 at 8:56 am by Heywood.)
(December 5, 2014 at 8:32 am)Rhythm Wrote:(December 4, 2014 at 9:56 pm)Heywood Wrote: Can you provide an example of a procedural generated thing which did not require intelligence?-Every "world" in every game you've mentioned as examples of a " sub reality".
As I've already explained to you- many times -this is a defining feature of procedural generations. They require rules, not intelligence. That's how expansive worlds are handled in an economic way so that you, as a user, can enjoy them. If they had to handpaint the flowers - they couldn't deliver at pricepoint (and probably couldn't deliver at all, for an mmo/sandbox). As I said, pages ago, you have no fucking clue what you're talking about....you have defined a sub reality as something that specifically does not require intellect, or intelligence to achieve - and have ironically claimed that any example of such a thing would demolish your argument. Let that sink in.......and when it has, explain this thread to me Heywood...what's happening here?
Try making observations from accurate info, and see how your argument pans out. "Sub realities" - if the things you have pointed to are sub realities - don't require intelligence to come into existence, nor are they some discrete "space" unto themselves or within a "parent reality". Same space, same reality, same rules.
Procedural generations are tools used by intellects to create sub realities. The are not sub realities in and of themselves. Can you give an example of a sub reality that uses a procedural generation but was not created by an intelligence?