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Current time: April 27, 2024, 9:10 am

Poll: These races stand head and shoulders above the other 4... but which stands tallest?
This poll is closed.
Orsimer. 400% net effectiveness for a minute. That is: double damage, damage taken halved for 60 seconds.
30.00%
6 30.00%
Altmer. +50 magicka at level 1 (five levels worth of points), and 2500% mana regeneration for 60 seconds.
20.00%
4 20.00%
Dunmer. +%50% fire resistance, and Fire Cloak (Adept-level destruction spell) free at level one.
10.00%
2 10.00%
Breton. +%25% magical resistance, and absorb 50% of magicka from hostile spell casts for 60 seconds.
10.00%
2 10.00%
Redguard. +50% irrelevant resistance, and +1000% stamina regeneration for 60 seconds.
10.00%
2 10.00%
Argonian. +50% disease resistance, +underwater breathing, and 1000% health regeneration for 60 seconds.
20.00%
4 20.00%
Total 20 vote(s) 100%
* You voted for this item. [Show Results]

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Skyrim's been out a while.
#71
RE: Skyrim's been out a while.
this also annoys me:

[Image: tumblr_luq0y0AyFd1r07teno1_500.jpg]




aswell as the fact that 99% of the dragon shouts are utterly useless.

And the forsworn! I fucking hate the forsworn!!! fuck them!!!! I always kill them all!!!

And I hate how easy it is to get infected with sanguis vampiris

And that fighting on horseback sucks.

And that there are hardly any enemies on horseback to fight with in the first place.

Alot of things annoy me in the game, but the overall thing is simply amazing.
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#72
RE: Skyrim's been out a while.
(April 8, 2013 at 10:43 am)thesummerqueen Wrote: What did you guys think about the Dark Brotherhood questline?

I think the questline was epic, but the end quest rewards kinda suck in comparison.

The initiate recruits are bland, and frankly pointless.

Nazir should have been recruitable and marryable (I just invented a new word!).

Essentially they should of done more to make you feel like the guild was growing, and that you are in charge of it. Kinda more like the thieves guild, even though that isn't perfect.

On that note as well, can I just say that my favourite questline was the thieves guild line, now that was the shit.
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#73
RE: Skyrim's been out a while.
ROFLOL that is the best meme picture I've seen in a while.
[Image: Untitled2_zpswaosccbr.png]
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#74
RE: Skyrim's been out a while.
(April 8, 2013 at 1:59 pm)Napoléon Wrote:
(April 8, 2013 at 8:52 am)The Germans are coming Wrote: Thing is, as with every dlc in every game, they require you to completly start a new campain from scratch

What what what?

Since when?


Since I have played the game through 3 times before the first dlc was released, and I had no interest in doing it again.

Maybe it is different in other games, but in skyrim the dlc`s add alot of stuff to be used - even outside of the dlc s. the entire expirience of the game is simply more awsome when one starts the game from scratch with all the dlc`s,

Same in alot of others. Like the total war series, where 5 unit packs are released and every pack contains 6 new units, yet outside of multiplayer you are required to play the entire campain again.
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#75
RE: Skyrim's been out a while.
(April 8, 2013 at 1:49 pm)Faith No More Wrote: Oh, I hope they never fix that. I have never laughed so hard as when I would be strolling out in the open and some random NPC would come falling out of the sky out of nowhere.

As far as the shouts go, I loved the dragon walls, and the fact that you could hear the chanting when you got close to them. When I found one I would think, "Aww yeah! New shout!" and then the power would turn out to be completely underwhelming. This disappointment was compounded by the fact that there was so much hype surrounding the shouts when information was trickling out pre-release.

To be fair... a few of them are not underwhelming, and are even overpowered. Become Ethereal, Elemental Fury, Ice Form, Slow Time, Storm Call, Unrelenting force.

The first can save you from taking fall damage if you slip up, elemental fury is a powerful dps increase, ice form is basically paralyze, slow time is a relative dps increase, storm call can fuck shit up, and unrelenting force can one-hit kill a roosting dragon if they are thrown from the mountain. Ez OP.
Please give me a home where cloud buffalo roam
Where the dear and the strangers can play
Where sometimes is heard a discouraging word
But the skies are not stormy all day
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#76
RE: Skyrim's been out a while.
(April 8, 2013 at 2:06 pm)The Germans are coming Wrote: the entire expirience of the game is simply more awsome when one starts the game from scratch with all the dlc`s,

I'd have to disagree, it has absolutely no bearing for me.

Why you feel the need to create a new playthrough when the dlc itself is designed to integrate into a mid-way playthrough is beyond me.
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#77
RE: Skyrim's been out a while.
and here is why I hardly ever play the khajit, and think that the khajit dont really fit into a game in which one is supposed to play a really tought, strong and impressive warrior:




(April 8, 2013 at 2:08 pm)Napoléon Wrote: I'd have to disagree, it has absolutely no bearing for me.

Why you feel the need to create a new playthrough when the dlc itself is designed to integrate into a mid-way playthrough is beyond me.

Well, then it is simply something about me, which sticks to me.
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#78
RE: Skyrim's been out a while.
Every time I play DLC I start again. Partly because I can never remember where the fuck I was, what I was doing, what stats I was fixing or whatever else I was up to. Also it gives me a chance to get back into the swing of things.
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#79
RE: Skyrim's been out a while.
(April 8, 2013 at 2:04 pm)Napoléon Wrote: I think the questline was epic, but the end quest rewards kinda suck in comparison.

I didn't find much point in it or excitement until the end with the fire and everything. The Jester and the Night Mother portion both irritated and squicked me out.

(April 8, 2013 at 2:04 pm)Napoléon Wrote: The initiate recruits are bland, and frankly pointless.
Didn't get past rebuilding the sanctuary to find that out.

(April 8, 2013 at 2:04 pm)Napoléon Wrote: Nazir should have been recruitable and marryable (I just invented a new word!).

Now THERE was an NPC with a personality.

(April 8, 2013 at 2:04 pm)Napoléon Wrote: Essentially they should of done more to make you feel like the guild was growing, and that you are in charge of it. Kinda more like the thieves guild, even though that isn't perfect.

This is a problem with most of the places you're made leader of, I think. I felt like they could have programmed a bit more into the Thieves Guild and the Mages College to make you feel like you accomplished something.
[Image: Untitled2_zpswaosccbr.png]
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#80
RE: Skyrim's been out a while.
(April 8, 2013 at 1:02 pm)thesummerqueen Wrote: This whole conversation must sound like nonsense to people who don't play.
I didn't think there was anyone left in the world who didn't play...
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