(July 12, 2011 at 4:13 am)fr0d0 Wrote: Divine simplicity again: http://en.wikipedia.org/wiki/Divine_simp...an_thought
The entire concept of divine simplicity is a tautological circle jerk and you know it.
Using object oriented paradigms, too little sleep...
Let null be simply nothing, so God is <null> means 'God is'.
Let inheritance of things preserve and extend their parent object.
Example:
Question: What is god?
Proposition from 'Divine Simplicity': God is <something or null>, not made out of composites.
1. What is <something>?
-> Gain <explanation> from/developed in a material world by a material being (Us thinking beings if you will).
--> <explanation> depends on material world as a matter of the processes used to develop it.
---> Material world is made out of composites
-----> <explanation> has roots in composites.
Contradiction reached.
Result: God cannot be <something> as <something> is developed in the material world and the material world is formed from composites, which is a direct contradiction to 'Divine Simplicity' requiring that God not be dependent on a composition of <objects>. If God is <null>, then that is a tautology that reveals nothing.
Just a minor thought expressed from the jackbooted hell of Actionscript 3 land...